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  1. #11
    Player
    NessaWyvern's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    1,920
    Character
    Nessa Goddessly
    World
    Ravana
    Main Class
    Conjurer Lv 96
    I liked to think of Misery's End as a player limit break when we still had it on bard , RDM's Verholy/Verflare/scorch also feels like a mini LB
    (1)

  2. #12
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Enkidoh View Post
    The thing is though, players don't realize weaponskills were originally intended to actually be FFXIV's version of Limit Breaks. They originated in FFXI where you had a basic auto attack and had to more or less just sit there trading blows with the enemy til you built up enough TP (100% in FFXI) where you could then let rip with a weaponskill (making it rather like FFVII's Limit Break system). And because the original version of FFXIV (1.0) was produced by the same guy (Hiromichi Tanaka, who also produced FFIII), FFXI's system was varied and reused in FFXIV, this time the TP required to use a weaponskill was far less and thus you could use them more frequently.

    This changed after Tanaka left following 1.0's disasterous development and launch and Yoshi took over, resulting in ARR where you no longer had to gradually build up TP, but had 1000 TP ready to go and would slowly regenerate it over time (the reason for this is players were complaining about how slow 1.0's battle system was and wanted it to be faster and flashier like battle in 1.0's opening movie). And the culmination of this is now with SHBs TP has been completely scrapped and weaponskills can be spammed to your heart's content (some being given a MP cost instead as a concession to resource management).

    This is also why the actual Limit Break system added with ARR in trials and dungeons is party wide. It's meant to be a literal desperation attack and not something for a single player to spam (because you were meant to have weaponskills for that). It's possible SE may continue to refine the Limit Break system, but I doubt it will be made purely unique and independent for each player.
    The bolded part makes me think that the better suggestion then, in tandem with OP's wishes, is to simply have the lb animation as a feature in gpose.
    (4)
    Quote Originally Posted by Rein_eon_Osborne View Post
    Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.

  3. #13
    Player
    Lodorion's Avatar
    Join Date
    Oct 2013
    Posts
    15
    Character
    Flobby Fraser
    World
    Odin
    Main Class
    Gunbreaker Lv 80
    You cannot gather Limit Break 3 solo, you need 8 People for 3 bars. 4 People for 2.
    (0)

  4. #14
    Player
    Lodorion's Avatar
    Join Date
    Oct 2013
    Posts
    15
    Character
    Flobby Fraser
    World
    Odin
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Enkidoh View Post
    The thing is though, players don't realize weaponskills were originally intended to actually be FFXIV's version of Limit Breaks. They originated in FFXI where you had a basic auto attack and had to more or less just sit there trading blows with the enemy til you built up enough TP (100% in FFXI) where you could then let rip with a weaponskill (making it rather like FFVII's Limit Break system). And because the original version of FFXIV (1.0) was produced by the same guy (Hiromichi Tanaka, who also produced FFIII), FFXI's system was varied and reused in FFXIV, this time the TP required to use a weaponskill was far less and thus you could use them more frequently.

    This changed after Tanaka left following 1.0's disasterous development and launch and Yoshi took over, resulting in ARR where you no longer had to gradually build up TP, but had 1000 TP ready to go and would slowly regenerate it over time (the reason for this is players were complaining about how slow 1.0's battle system was and wanted it to be faster and flashier like battle in 1.0's opening movie). And the culmination of this is now with SHBs TP has been completely scrapped and weaponskills can be spammed to your heart's content (some being given a MP cost instead as a concession to resource management).

    This is also why the actual Limit Break system added with ARR in trials and dungeons is party wide. It's meant to be a literal desperation attack and not something for a single player to spam (because you were meant to have weaponskills for that). It's possible SE may continue to refine the Limit Break system, but I doubt it will be made purely unique and independent for each player.
    Should take those suggestions to the respective topics then, all I wanted to suggest in this topic is the LB3 Animations for Gpose or somewhat^^
    (0)

  5. #15
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,638
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Ayuhra View Post
    I would love this personally since I am a Dancer. I have not seen and will likely never see my own Limit Break 3 if I can't have something like this.
    Well I've only seen the 2LB and there my dancing kitty suddenly pulled out 2 Crossbows (where did she get those?!) and went all "Desperado" with her confetti arrows.
    Is the 3 LB shared too or unique to every class?
    (0)

  6. #16
    Player
    Hasrat's Avatar
    Join Date
    May 2016
    Posts
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Granyala View Post
    Well I've only seen the 2LB and there my dancing kitty suddenly pulled out 2 Crossbows (where did she get those?!) and went all "Desperado" with her confetti arrows.
    Is the 3 LB shared too or unique to every class?
    1 and 2 are always shared by roles (tank, healer, melee, ranged, caster). 3 is always the unique one. Which is why it's mostly really the only one anyone cares about getting to see/use in this manner.
    (1)

  7. #17
    Player
    Cemil's Avatar
    Join Date
    Jan 2015
    Posts
    294
    Character
    Cemil Molkoh
    World
    Cerberus
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Granyala View Post
    Well I've only seen the 2LB and there my dancing kitty suddenly pulled out 2 Crossbows (where did she get those?!) and went all "Desperado" with her confetti arrows.
    Is the 3 LB shared too or unique to every class?
    Hehe in 4 Years i only used LB 3 with my Healers sometime.
    Think a lot times in Royal Menagerie at Stormblood Release because a lot of Players liked to fly from the Platform.
    But yes every Job has his own unique LB3.
    (1)

  8. #18
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    OP you could freely use limit break in pvp if you want.

    In wolfens den to be exact, you could generate adrenaline bar and use LB at the dummies.
    (0)
    Last edited by Nedkel; 08-02-2019 at 06:38 PM.

  9. #19
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 100
    Quote Originally Posted by Ayuhra View Post
    I would love this personally since I am a Dancer. I have not seen and will likely never see my own Limit Break 3 if I can't have something like this.
    Just do what I do: steal it from the melee in 24-mans.

    Quote Originally Posted by Granyala View Post
    Well I've only seen the 2LB and there my dancing kitty suddenly pulled out 2 Crossbows (where did she get those?!) and went all "Desperado" with her confetti arrows.
    Is the 3 LB shared too or unique to every class?
    LB3 is unique to each class. You will only see it in content with 3 LB bars—8-mans and 24-mans, specifically.
    (0)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  10. #20
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Would be nice if they just didn’t tie limit breaks to the number of party members.
    It sucks when you get a disconnect and lose an LB3 because of it.

    Just have 2 bars available in Dungeons, and 3 bars available in Trials/Raids.
    Then, you could have 1 bar available whenever, in a light party or even solo. It would fill slower when solo of course, meaning you’d very rarely be able to use it, but it’d be a bonus option and useful for adding some variety to solo duties.
    And when solo, your LB1 could have your LB3 animation.
    (0)

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