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  1. #1
    Player
    Wawachume's Avatar
    Join Date
    Mar 2019
    Posts
    108
    Character
    Wawachume Popochume
    World
    Balmung
    Main Class
    White Mage Lv 90
    I've done pure healing before. WoW has pure healing. And you know what? I was miserable. Since the encounters were tuned to require constant GCD healing, I had to be churning out heals at full strength the whole time. So if anything went seriously wrong, there was nothing I could do but watch the group die and start over.

    In FFXIV my heals are much stronger, so I can fix a group's mistakes and actually contribute something as a healer, instead of feeling like a passive HPS machine. But the price of powerful heals is that when nothing goes wrong, you end up with downtime, so you either stand around or DPS.
    (19)

  2. #2
    Player
    SakiKojiro's Avatar
    Join Date
    Dec 2014
    Posts
    98
    Character
    Okita Soji
    World
    Cactuar
    Main Class
    Astrologian Lv 71
    Quote Originally Posted by Wawachume View Post
    I've done pure healing before. WoW has pure healing. And you know what? I was miserable. Since the encounters were tuned to require constant GCD healing, I had to be churning out heals at full strength the whole time. So if anything went seriously wrong, there was nothing I could do but watch the group die and start over.

    In FFXIV my heals are much stronger, so I can fix a group's mistakes and actually contribute something as a healer, instead of feeling like a passive HPS machine. But the price of powerful heals is that when nothing goes wrong, you end up with downtime, so you either stand around or DPS.
    What content and class was this, exactly? Because Healers in that game are designed to have a bunch of big raid saving and party member saving buttons while still putting out solid heals if good enough. Also most instances like that are designed around the idea of having more than one *type* of healer. I know that FFXIV doesn't really have this concept, but WoW has healers that mitigate as a primary job, healers who's Raid healing potential is their primary job. Even healers who are in melee range and keep the other melees alive. You got HoT healers, Burst healers! Even healers that heal by doing damage!

    WoW has always been the better game in terms of raw class design and variance. The way I discribe it is FFXIV is a super clean playroom where you have a nanny watching you to make sure you're doing only things they consider safe and clean. You're still allowed to have fun, but only with these safe toys that are provided to you. Mind you, they're good toys! They're fun toys to play with! But that's all you get. You don't make your own fun. it's provided for you.

    WoW is more like a playground with a sand pit where you and your pals just make your own fun, and run around throwing mud at eachother, and you come up with cool games and make it work. Until Timmy hits his head and starts crying and the raid mom gets pissed off and starts saying you aren't allowed to play with her son anymore if you're going to be this rough, but if you try to explain it was TIMMY OWN STUPID FAULT SHE'LL KICK YOU FROM THE G-, I'm going off track, here. You get my point.
    (1)