I think the only reason I've healed this expansion is for the fast queue times. Healing is fun for a bit but I get bored with it after a few runs. I'm definitely having more fun as dps right now.
I think the only reason I've healed this expansion is for the fast queue times. Healing is fun for a bit but I get bored with it after a few runs. I'm definitely having more fun as dps right now.
“There are no rules of architecture for a castle in the clouds.”
So...just because you have the opinion that the playstyles are not less satisfying than before you feel you are omniscient and above everyone else and you can just force your opinion onto others and claim "Well I like it, so if you don't then you obviously were not interested in healing in the first place."
I've played healers in mmos since I was NINE YEARS OLD (and just to measure the timeframe some for you I am now an adult, finished around 4 years of college, and working now. This is the first game that ever got me to stop maining a healer.
I have had a subscription to FFXIV since it started in 1.0, never lapsed, healer from 1.0 to 5.0, cleared all content as healer including savage level content/raids. You are gonna try to tell me I must not have been very interested in healing because I gave up in ShB due to SE's multiple bad choices and decisions??
Like, are you just purposefully being a jerk to stir the pot or something? Cause you could have easily posted your opinions of 5.0 healing without this condescending nonsense at any healer who quit healing because they personally saw their favourite job get gutted and it is no longer fun for them to play.
I have a vicious cycle of 'Fine, I'll do it myself' that I go through with tanking and healing.
I will always be Green DPS.
Come on guys... Healing on dungeons has always being boring, god i ev3n have put follow on a tank and let eos heal all the pulls when is not a big pull tank.
The fun part of raiding is the power of raiding, and so far im having a blast as a healer on savage
Healing*
Dunno how to edit.
Ah yes, healing should only ever be fun in 1% of the games content, whenever you're doing the other 99% and you're bored, welp, "thems the works"
Make SCH great again! Seriously though, we just want our class to be fun and engaging again, not OP, is that too much to ask for?
But really what is the so big difference now?
At least for a sch... Before i put dots and then bane, now i dont, its that so dramatic?
The only big change is eos embrace but again very little people micromanaged their pet
Never claimed it was perfect before either, scholar has always needed more, but I will argue to the high heavens that Miasma +bio -> shadowflare -> bane -> miasma II was way more exciting than AoW spam. If they made the initial hit of Miasma II weaker, and upped the dot, and gave us AoW, thatd have been fine.
And as far as raiding, that's boring too. I cant speak for savage, havent done ShB savages yet, but the regular raids, spam broil, that's it. At least ED is back so we have something to spend aetherflow on, still hardly fixes all the issues. I seriously doubt this savage tier will be any more difficult than Alphascape though, and I DPSed just fine in all those fights.
Make SCH great again! Seriously though, we just want our class to be fun and engaging again, not OP, is that too much to ask for?
Indeed, it is boring and that is what I hope will change. Rework of how healers do damage, deal with downtime and a revalution so they get their hands on it earlier with a slow trickle of new spells as they level up. We might be level 80, yet spend a lot of time under 80 in Roulettes, Fates or doing synced content. Would not ask for something complex, as I think combos on a healer might make one compelled to press the lit up button over healing, but something straightforward and flexible. For example Arcanist as class for scholar gave a plethora of dots and tools that even helped less damage going on the party. Something like that for all healers with a seconday or tertiary class base and then the healing tools on top.
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