Quote Originally Posted by Jinko View Post
I think these suggestion are really well thought out and support it 100%, can onlyhope that a community dev passes it on in detail to the devs.

One thing I would like to see changed is allowing the player to having complete control over the mini game.



Ie instead of the circle ossilating back and forth (image above) a player should have control to move the circle in and out using the left and right D-pad or arrows leys, then pressing the X button and enter to confirm. (I find too often that latency can cause issues with the current system)
I thought so too, but then it wouldn't be so challenging.
I think it would require a complete change of mini-game to enable complete control. Something like a puzzle with no timer. The new activities I will be proposing (Mending, surveying and something for fishing) will include complete control puzzle-like mini-games. That way, we can have both in the game for different activity! Also, coming with the new servers in 2.0, latency shouldn't be that much of a problem anymore.