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  1. #51
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,635
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Nomuno View Post
    you SHOULD most certainly level the trusts. Sure as hell beats waiting in a que
    This is my opinion as well (the bolded) not having to wait for 30min que's was nice.
    I only did the first one with the trust as a WHM during the story.
    I waited around 45 minutes for a server spot.

    Personally: I rather do sth else while queueing and have a smoother run with actual players.
    (0)

  2. #52
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,105
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by Tsumdere View Post
    Trusts are really solid about doing mechanics. I have them in the higher Qitana Ravel levels, and the only mechanic they seem to get confused about so far is the tethers on the second boss of Dohn Mheg. I've never had a single one die to anything other than Thancred cleaving them with the trees in Dohn Mheg.

    Dohn Mheg just seems to be a bad time for them.
    I wonder if there's something taxing their coding on my end then? Because I regularly see them have issues in Holminster, but never in Dohn Mheg... or really any of the other dungeons so far (Rhyne does have trouble with the Alexander Prime lasers from the final boss in Malikah's Well, but no wipe)

    I've not yet done Mt. Gulg with trusts yet to know if they have any issues there, but the only wipes I've had were because Uriangier died in in that final boss, and its maddening.
    (0)

  3. #53
    Player
    Tigore's Avatar
    Join Date
    Jun 2017
    Posts
    345
    Character
    Tigore Collson
    World
    Ultros
    Main Class
    White Mage Lv 100
    I've actually had Urianger die in the way wereotter described once. Odd since Alphinaud and Alisaie don't seem to have that same problem with me. As for Dohn Mheg, my NPC team ALWAYS gets hit by the water pillars of the first boss.

    Y'shtola gets dunked 3 times. "Not yet . . . Not like this . . ." Alisaie then joins getting dunked. "Don't be so reckless!," says Y'shtola.

    The other mechanic they always get hit by are the purple beams from the Ronkan Mage for the Qitana Ravel. They don't even make an attempt at all no matter how close they are to the rock walls. Alphinaud doesn't seem to mind just saying, "Leave the healing to me!"
    (0)

  4. #54
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Tigore View Post
    I've actually had Urianger die in the way wereotter described once. Odd since Alphinaud and Alisaie don't seem to have that same problem with me. As for Dohn Mheg, my NPC team ALWAYS gets hit by the water pillars of the first boss.

    Y'shtola gets dunked 3 times. "Not yet . . . Not like this . . ." Alisaie then joins getting dunked. "Don't be so reckless!," says Y'shtola.

    The other mechanic they always get hit by are the purple beams from the Ronkan Mage for the Qitana Ravel. They don't even make an attempt at all no matter how close they are to the rock walls. Alphinaud doesn't seem to mind just saying, "Leave the healing to me!"
    Alphinaud a true healer that adjusts.
    (4)

  5. #55
    Player
    Oichi's Avatar
    Join Date
    Jun 2019
    Posts
    226
    Character
    Okimi Shikinami
    World
    Cactuar
    Main Class
    Bard Lv 100
    I've done the whole msq with them, and they have been marvellous for me, slow as they are. I am not a gamer, this is my first MMORPG, and I am veeeeeeery far from being in my twenties (something that most players seem to assume about the rest). I played alone from the start (5 month ago), and I improved a lot, but I am still clumsy when it comes to situational awareness, reaction times etc, plus I need to run a dungeon several times for the mechanics to finally stick in my mind.

    Running with Thancred, Ysh'tola and Alphi was wonderful for me, and I didn't have any issues in any of the dungeons...and it was big fun. I wish I could have used them for the msq trials too, but I managed Titania in a smooth run with a second random group after repeated wipes at the dps check with my first DF group (although no one got edgy), and Innocence was fine on my first try. Worst experience though was the very final trial. I had watched a video several times, I told my group that I was new to the fight, and was truly trying my best when we wiped mid run, I am still not sure why. Then one guy started accusing me of running "on purpose" over the healer with my aoe, which made my jaw drop (the on purpose part). I could not tell if I had done that so I apologized. He went on cussing bards and saying he would vote kick me if we wiped again. Everyone else was silent, except one guy that said "leave her alone, I was the one with the mark". The other guy kept arguing till the end, I was very distressed but we didn't wipe and nobody died. Everyone left like lightning and without a word. Except that one guy who stood up for me, replied to my thanks to all and wished me good luck with the rest of the content and even gave me a commendation to make up for the bad time I obviously had. It was a bitter way to finish an expansion that I had simply adored, every minute of it.

    I haven't dared to queue for akademia, twinning and even less the Eden raid, though I'd love to try them but... I don't think I am up to what people expect and I don't want to ruin anyone's time, or feel bad for playing a game in which I am not good enough, but that I do love to bits and pieces. Sorry for the long story... But long story short, the trusts made me learn much without stress and drama and I wish they expanded the system to cover everything related to the main scenario from now on. For people like me, it would be wonderful.
    (9)
    Last edited by Oichi; 07-30-2019 at 09:25 AM.

  6. #56
    Player
    Tsumdere's Avatar
    Join Date
    Jan 2017
    Location
    Ishgard
    Posts
    1,103
    Character
    Fia Mortivault
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by wereotter View Post
    I wonder if there's something taxing their coding on my end then? Because I regularly see them have issues in Holminster, but never in Dohn Mheg... or really any of the other dungeons so far (Rhyne does have trouble with the Alexander Prime lasers from the final boss in Malikah's Well, but no wipe)

    I've not yet done Mt. Gulg with trusts yet to know if they have any issues there, but the only wipes I've had were because Uriangier died in in that final boss, and its maddening.
    I think it's on a character by character basis. The only one I have ever heard of running through the mid on the last boss of Switch is Urianger (despite me never seeing it myself). The only one that ever struggles with tether in Dohn Mheg is Ryne (she will almost always take the tether that you are at no matter what). I've never had Alphinaud or Ryne get hit with the water geysers, seen Thancred only get hit once, but heard reports of Y'shtola and Alisaie getting whacked pretty bad by them.
    (0)

  7. #57
    Player DonovanLifeweaver's Avatar
    Join Date
    May 2019
    Posts
    118
    Character
    Vormav Tengille
    World
    Behemoth
    Main Class
    White Mage Lv 80
    trust chars are there as a compensation for lack of functionnal real players. not the other way around my friend. never expect a npc to work faster than a real player
    (0)

  8. #58
    Player
    gtavaddict's Avatar
    Join Date
    Apr 2015
    Location
    Limsa
    Posts
    145
    Character
    Fantastic Beast
    World
    Famfrit
    Main Class
    Dancer Lv 90
    First: forgive me if my English is odd as it’s not my native language!

    Second: I noticed the difference too, I noticed a little pose between the actions they do!! I watched them do that! killing 3 mobs takes longer time then it should, it became really boring trying to level them up as it takes forever it seems to me, only on boss is a bit faster, healing is ok, maybe tank and melee, but ranged dps takes longer time killing mobs! And the amount of xp they get at the end of each run is relatively low imo, the only thing I like about them is I practice my new actions and dungs with them, then I que with real party and things go way faster, I’m not sure if I will continue trying to level them as they really slow me down.
    (1)


    Why do people say “no offense” right before they’re about to offend you?

  9. #59
    Player
    XiXiQ's Avatar
    Join Date
    Nov 2013
    Posts
    809
    Character
    Xixi Eclipse
    World
    Ravana
    Main Class
    Red Mage Lv 90
    so what did their exp boost end up being? anyone know?
    (0)

  10. #60
    Player
    Hezzlocks's Avatar
    Join Date
    May 2019
    Posts
    300
    Character
    Hezz Ackerman
    World
    Ravana
    Main Class
    Machinist Lv 90
    Quote Originally Posted by LunarEmerald View Post
    Alphinaud a true healer that adjusts.
    He's not very bright in my experience, though. I decided to screw around with Tesleen while tanking in trust by making her fly as far as possible during the attack where she hits all 4 party members once. So when she started marking people, I ran to the other side of the room, then turned around, and saw Alphinaud, who was marked as target 3, standing between me (1) and 2. With half health. And not bothering to heal. I just shrugged and thought, "Your funeral, buddy".

    On that note, Alisae is also a pretty bad RDM. Or perhaps she's a bad sister? I don't know. Either way, she decided to just let Alphinaud eat dirt for the entire fight.
    (1)

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