Instanced housing doesn't preclude anyone from visiting another player's house (assuming they have guest access enabled).
People randomly wanting to look at a house will still find houses to view, and of course you're always free to invite your friends, FC and linkshell members.
I'd be absolutely fine with instanced housing if it included the ability to intercross garden, and spaces similar in size to decorate as current houses along with the same or increased item limits.
Wards are never the solution because they dilute the opportunities for those who want to do housing tours by forcing people to engage in multiple instances transfers to get between wards. If all houses for one district were located within a single ward with a placard listing the homes for a plot similar to how apartments work, then a player could simply go down the list for that plot to move from one home to the next.
Considering there’s a petition rn on the new posts with hundreds of upvotes I’d say you’re the minority... Seeing how SE always stays on the same path as well then more wards will be what’s done. I’m just wanting certain area’s wards for aesthetic reasons. Instanced housing would be a much bigger hassle imo and cheaper the overall experience by A LOT. Pricing is what made housing so unobtainable. And price gouging is what people thought they wanted. ARR prices were too expensive but to cut it as drastically as they did made it so housing is nonexistent now. Only option is to add wards now. They can’t change the code to allow instanced housing for all. So continue doing what they have done by adding new areas but until pricing goes up housing will be a mess.
I could post a different random petition online requesting that SE remove housing from the game completely and get more than just a few hundred signatures on it. A significant percentage of the player base sees housing as a waste of developer time and resources because they have no interest in it. A random petition does not establish what is a majority opinion.
Why do you think instanced housing would be a bigger hassle? You do realize that the interiors of our houses right now are already instanced, don't you? It's just the outdoor area and exterior fixtures that are part of the static ward.
How do you know SE can't add in code to create more instanced housing options? They already did it once for apartments. Those didn't exist until patch 3.4, a couple of years after the ward system was added to the game. There's no reason they can't add in more expansive instanced housing options as well.
Keep in mind I've never advocated removing the current ward system. I think it should be left in place for those players who want to compete to own the limited resource. But any further expansion of the housing system should be via instanced housing, not via new wards.
No more placard camping for anyone unless they actively enjoy competing for the rare resource.
No more having to drop membership from a friend's FC and paying a house flipper millions of gil for a FC that already owns a house.
No more worries about losing a house to demolition because you stopped playing for a couple of months.
Instanced housing solves those problems for an expanding player base without creating a massive drain on server resources. More wards wouldn't.
Housing Districts & ward system = legacy housing, rare resource but attainable with some competition needed.
Instanced housing e.g. improved apartment system = readily available housing system for everyone, with wide if not massive customisable apartment spaces allowing indoor gardening and balcony aesthetics.
With two systems together housing issues can be brought down to a minimal level.
Act in such a way that you treat humanity, whether in your own person or in the person of another, always at the same time as an end and never simply as a means
1) You don't need to camp placards. You're all acting as if you MUST stay there for the 12 - 18+ hours for a chance, when there are plenty of groups out there trying to help decrease your camping time and increase your actual useful time. Like, down to 1H or 30M of camping a plot. That's a pretty big advantage that the community offers.
2) Paying a house flipper millions of gil for an FC house is not only a Bannable offense, but frowned upon in every capacity. SE already pointed out that players can and will get banned for gouging plot prices. Getting a house that way only makes you worse than the sellers. (And yes, they can see when you do it. They're not dumb.)
3) Yes, because having a house remain yours for 6+months while you're off doing other shit, while the rest of your server is at each others throats for any plot available is totally fair. If you're not using the house, what reason do you have to be pissed when its taken away from you? It's just collecting dust in that regard and other people would definitely use the space a lot more wisely than someone that left.
4) Instanced housing WONT fix all these issues. Because even then, Instanced housing has a limit, same with District housing. It may not be a 1:1 ratio, but I can guarantee that 50+ apartments is much more taxing on a server than a handful of small plots. The issue we're at right now is that the demand is far higher than the supply and, despite SEs best efforts. Other people (See point 2) are only making it worse by capitalizing on other peoples desperation for validity. Adding more wards or adding more instanced housing won't fix the issue in any regard until the problems of both past and present are fixed.
We can't move on with building the foundations of a new way of life if the foundations are made of mud and cracked dirt. Shit'll crumble faster than you could run.
Last edited by Kenky; 08-02-2019 at 10:21 AM.
I never said anyone must camp placards yet it's an unhealthy behavior that many players are engaging in that should be a cause of concern for SE.
As with the above, there are players who are paying house flippers millions of gil. I have yet to have heard or seen anyone complain about getting a ban for doing it. Have you? That's because gil transactions are not a bannable offense while RMT is. It is an unsupported transaction, though. Being unsupported is not enough of a deterrent to prevent players desperate for a house to use it as the means to get one.
Why would a player owning an instanced house and taking a break from the game upset you so? Their ownership of that house would not block any other active player from owning a house. When houses are only available in the wards and thus a limited resource, that ownership does block other active players from getting a house when there are none otherwise available.Take a look at all the other games using instanced housing successfully without the drama we see caused by the ward system here.
Instanced housing will fix all the issues I listed. You clearly don't understand how instanced housing works compared to wards if you think instanced housing will be an even worse drain on server resources.
MMOs rebuild their foundations all the time to improve upon what was originally created as advancements in technology occur. While they can't make huge changes because they have to keep in mind the limits of the player base and the systems the players use to play the game, they do make other changes and improvement. Instanced housing is a change that will work for this game and we already have the basis for it in the apartments and the private quarters in the Crystarium. SE just needs to expand upon it.
Last edited by Jojoya; 08-02-2019 at 03:35 PM.
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