Page 11 of 23 FirstFirst ... 9 10 11 12 13 21 ... LastLast
Results 101 to 110 of 225
  1. #101
    Player
    Starkbeaumont's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    758
    Character
    Raegen Beaumont
    World
    Spriggan
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by MagiusNecros View Post
    And waaaaaay back they took away Scourge which everyone hated to lose only to technically get it back in the form of Frey at lvl 80.


    And ONE MORE THING...TBN no longer generates Blood and is used on Edge instead of Bloodspiller which is weaker.
    you know there a difference between ogcd and gcd skills?
    (0)

  2. #102
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Starkbeaumont View Post
    you know there a difference between ogcd and gcd skills?
    It takes Living Shadow 5 seconds to start doing anything. Sooooooo it's an oGCD with a 5 second GCD to get started.

    And unlike Scourge you can't multi dot.
    (1)

  3. #103
    Player
    Valic's Avatar
    Join Date
    Jun 2017
    Posts
    720
    Character
    Venan Rehw-dvre
    World
    Mateus
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Sancho_Nyanta View Post
    I'm sorry, I think that I'm misunderstanding something about your post. Are you saying that you thought/think that capping blood and/or mp was...somehow..."fun"? Spending your mp/blood so that you didn't cap isn't being meta, it is literally one of the bare minimum requirements to play Drk! I'm not even talking about hardcore content either. How low you went or how much to spent at a time was being DPS mindful.

    Heck, what's worse was that being DPS mindful with Drk in SB was a lesson in futility because the gains were so low. Just as an example, if you lined up exactly 5 GCDS in 10 sec trick attack window and AND DA on all of them then your total DPS gain was a total of 70 potency (140×10%×5) over just doing the same attacks without DA.
    So what if I'm at 80% MP and I over cap back to 100%? Even so, you had more room than you give credit to spend MP. I could DA at least 4 times with all of my MP full, meaning so long as I was in the middle there, I could DA. Or TBN.... Frankly I could use MP on whatever the hell I felt like and I was the one who decided this, not some setup rotation nonsense.

    I don't line up trick attack, I aso don't give a gosh dang darn about TA in any content aside from released savage content. So. yeah.. I don't think you and me are gonna see eye to eye on this one lol... Just saying DRK was more fun before because of that control over how you spent our MP and for what instead of it being for only 1-2 skills now.Really is just 2 tbh, a singular and aoe version of the same skill that gives you your buff/ogcd and a shield that if broken gives you the other option for free.

    The 2nd half or you post to me is ".... I don't even pay attention to that nonsense".

    The first half to me is ".... its a game. I'm not gonna provide 120% perfection dps all the time for efficiency sake, I'll do my bet and play the job well to my knowledge but I genuinely don't care if I make a mistake in rotation that loses me some potency in my rotation at all because part of this job's fun is the control over your MP pool". Sometimes I'd have absolutely no MP cuz I just used it on an emergency TBN hoping it'd immediately get me a Delirium ready for my next bloodsword/blood price. Sometimes it worked, sometimes it didn't... always was a variable and made an impact... Now its just a free reset on a timer that already is ridiculously easy to keep up".
    (1)
    Last edited by Valic; 07-29-2019 at 10:50 PM.

  4. #104
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    Dark missionary animation is just Dark mind but faster and in reverse
    (0)

  5. #105
    Player
    armandojc3's Avatar
    Join Date
    Sep 2013
    Posts
    230
    Character
    Apoc Baldr
    World
    Midgardsormr
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by MagiusNecros View Post
    It takes Living Shadow 5 seconds to start doing anything. Sooooooo it's an oGCD with a 5 second GCD to get started.

    And unlike Scourge you can't multi dot.
    Anyting that doesnt share recast time with your 2.5 cooldown skills is calledc ogcd my man.
    (0)

  6. #106
    Player
    Areic's Avatar
    Join Date
    Mar 2015
    Posts
    170
    Character
    Areic Davrun
    World
    Balmung
    Main Class
    Marauder Lv 90
    I was amazed how dumbed down they made it.

    Leveled GNB first for something new this xpac, a shitload of buttons to press and some thought into how to properly maintain rotation.

    Warrior came second as it was my main and prolly still will be now, dumbed down from SB, but still a bit of thought goes into it.

    Then I tried DRK

    No damage buff to maintain, no debuff on the enemy to maintain, a 1-2-3 combo with no choices anywhere throughout it, I didn't think they could make a classes rotation so easy, but my god they did. I still "like" it, especially if I don't feel like actual thinking that day, but god damn did they give that class no semblance of actual skill or thought process
    (3)

  7. #107
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Ah yes, the level 70 DRK experience. Such deep insights that can only be gained from optimising in levelling roulette content. I mean, you can play any job badly and think it's easy, especially since the game doesn't give you constructive feedback when you're playing poorly.

    If you want to compare jobs, it's better to compare GNB and PLD. Both follow relatively strict rotations without any actual resource management (yes, there are resources, but they are generated and spent as part of a set timeline). Actually, I'm surprised that nobody seems to mention this, but PLD simply blows GNB out of the water when it comes to rotational complexity.
    (2)

  8. #108
    Player
    Gula's Avatar
    Join Date
    Mar 2019
    Posts
    2,165
    Character
    Krystal Abyss
    World
    Mateus
    Main Class
    Pugilist Lv 60
    I like it more now in harder content than I did in Stormblood. I hope it sticks as is with minor tweaks here and there. It's just bleh in easier content because there's not multiple mechanics to work with.
    (1)
    Quote Originally Posted by iVolke View Post
    This is probably the easiest forum to bait.

    y'all are kinda dumb tbh

  9. #109
    Player
    jetfire117's Avatar
    Join Date
    May 2019
    Posts
    109
    Character
    Rujhezia Zima
    World
    Jenova
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Gula View Post
    I like it more now in harder content than I did in Stormblood. I hope it sticks as is with minor tweaks here and there. It's just bleh in easier content because there's not multiple mechanics to work with.
    I feel that way with every job right now.
    (0)

  10. #110
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    yeah thats right bcs DRK change gameplay perspective change when you get edge and flood upgrades since.... oh wait they don't, that was living shadow because... ups nope, stalwart soul that one, looks like its lvl 72 and only aoes humm.

    you know you don't need a extreme or a savage to try yourself a rotation and general feeling of the job when the large mayority of the playerbase don't do this content, you only need a dummy and you can imagine a TA uptime since you have bw that have 60s CD as a reference, for real combat experience any dungeon boss is worthy since it cover all kind of mechanics that force you avoid aoes, boss running out of you range and actually a great variety of mechanics that force you readdapt you rotation, positioning the boss and a large ect, hilariously i tend to find certain dungeon bosses more annoying to play properly that savage ones. the day DRK have a important skill that change you gameplay like PLD at lvl 76 and lvl 78 i will agree with anyone that say you need DRK to certain level to fully build a personal opinion.

    with all tanks being fairly easy i find PLD the most complex follow by WAR/GNB and DRK the last one by far.
    (2)
    Last edited by shao32; 07-30-2019 at 05:53 AM.

Page 11 of 23 FirstFirst ... 9 10 11 12 13 21 ... LastLast