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  1. #1
    Player
    ValentineSnow's Avatar
    Join Date
    Mar 2015
    Posts
    85
    Character
    Shiroe Sora
    World
    Sargatanas
    Main Class
    Culinarian Lv 90

    Tenacity buff suggestion

    So direct hit is constantly being taken as a strong meld choice for tanks and because it doesn't appear natively on their gear it's always an option to meld in every slot on their gear (except WAR but no one is gonna meld their shared gear different because 1/4 tanks doesn't need it).

    It's sad that the tank exclusive stat tenacity is 100% shafted while a stat that is meant to be for dps is so highly valued.

    So I have a suggestion to fix tank melds to bring them more in line with other jobs.

    1. lock direct hit to dps. I believe the original idea was that direct hit was meant to be a dps locked stat like piety and tenacity to healers and tanks. But because it replaced accuracy, which was all over tank gear at the time of the change, they didn't lock it. I think this needs to change. They need to go back and remove direct hit from old tank gear and replace it with another stat like crit/det/ten and lock direct hit as a stat to dps.

    2. add direct hit to tenacity. While I don't want to see direct hit being melded on tanks anymore, I do like direct hit as a stat and since it's such a valuable addition to most of the tanks adding it to tenacity would increase the value of that stat. Make it so it has a lower increase than the actual direct hit stat but enough to make it worth taking.

    This would put tanks back in line with everyone else, they'd have a really good meld choice in their exclusive stat but unlike direct hit it would be a stat that appears natively on their gear so there will be some pieces that have it capped already leaving them open to other meld choices like determination or crit.
    (1)

  2. #2
    Player
    Izsha's Avatar
    Join Date
    Nov 2013
    Posts
    966
    Character
    Izsha Azel
    World
    Exodus
    Main Class
    Warrior Lv 80
    If they in any way buff tenacity to do more damage than a traditional stat it is busted. It gives moderate offense and moderate defense. If it provides more damage than another damage only stat you may as well delete that lower damage stat from the game because it will be avoided like the plague. Why build det when tenacity does more damage and mitigates? Etc.

    Any ten rework cannot result in it passing up a damage stat while also providing defense. This is akin to adding damage to piety.
    (2)

  3. #3
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    Granted, but they could go for a good middle ground. What if it enhanced healing received (slightly), boosted damage dealt, AND helped to reduce in coming damage? Not by much, mind. Maybe place it on about the same level det is right now for damage and healing. The catch here is that they could then tweak the stat so that it only works for tanks. Another interesting alternative would be to have the stat not actually increase healing received at all, but rather have it significantly raise the effectiveness of a tank's own self-healing abilities. That way they get better self-sustain, increased damage, and a bit of reduced damage. Would make it a good tank stat without actually screwing anything over other than DET, but eh. Who cares about DET? Could just have it be the tank version of DET.

    Just about anything would be an improvement at this point. Tenacity is just a dead stat to us as it is now.
    (0)
    Last edited by Absimiliard; 07-30-2019 at 04:22 AM.

  4. #4
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,367
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    If DH is locked to dps then as tanks we will just go to Crit/DET
    (1)

  5. #5
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Derio View Post
    If DH is locked to dps then as tanks we will just go to Crit/DET
    That about sums it up, yeah. Making tenacity an appealing stat will require either making enemies hit so much harder that we need it just to stay alive, in which case they screw everyone else over, or adding a damage component to it.
    (0)

  6. #6
    Player
    Izsha's Avatar
    Join Date
    Nov 2013
    Posts
    966
    Character
    Izsha Azel
    World
    Exodus
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Absimiliard View Post
    Granted, but they could go for a good middle ground. What if it enhanced healing received (slightly), boosted damage dealt, AND helped to reduce in coming damage? Not by much, mind. Maybe place it on about the same level det is right now for damage and healing. The catch here is that they could then tweak the stat so that it only works for tanks. Another interesting alternative would be to have the stat not actually increase healing received at all, but rather have it significantly raise the effectiveness of a tank's own self-healing abilities. That way they get better self-sustain, increased damage, and a bit of reduced damage. Would make it a good tank stat without actually screwing anything over other than DET, but eh. Who cares about DET? Could just have it be the tank version of DET.

    Just about anything would be an improvement at this point. Tenacity is just a dead stat to us as it is now.
    It already does that. Its already an exact clone of det that just scales worse than det because it has a defensive component. Its just det with less damage and added mitigation. If it was as good as det, theb det would he a dead stat. Whatever stat provides the least damage is a dead stat. At least ten affects motigation which makes it a situational stat instead of a dead one.
    (0)

  7. #7
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Absimiliard View Post
    That about sums it up, yeah. Making tenacity an appealing stat will require either making enemies hit so much harder that we need it just to stay alive, in which case they screw everyone else over, or adding a damage component to it.
    And what’s wrong with adding a damage component to it? Calling it broken is just silly, it’s far more broken that we are taking a dps stat as our best meld over the tank exclusive stat. If the stat isn’t desirable to the job it is designed for then it should be redesigned. If direct hit is what tanks want then it should give direct hit. It’s pretty simple logic.

    Would we more likely meld crit? Yeah, everyone loves crit. Det? Not so much, direct hit is a much bigger dps increase over det even if it granted less direct hit chance per point, that would be made up for by the fact we’d get so much of it naturally on our armour.

    So would tenacity overshadow det? Probably. But the fact is you only really have space to prioritise 2 stats, the one that’s capped on your gear and then the best stat after that. Why not have that best stat be tenacity over determination on the jobs tenacity is designed for? (Not to mention WAR would still prefer determination because of its skill set).
    (0)
    Last edited by Cabalabob; 07-30-2019 at 05:22 AM.

  8. #8
    Player
    Wilford111's Avatar
    Join Date
    Jul 2017
    Posts
    676
    Character
    Faux Ears
    World
    Hyperion
    Main Class
    Warrior Lv 100
    I don't know if I'm being a bad tank or what, but I always meld Tenacity to all my tanks wherever I can.
    (0)

  9. #9
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Cabalabob View Post
    And what’s wrong with adding a damage component to it? Calling it broken is just silly, it’s far more broken that we are taking a dps stat as our best meld over the tank exclusive stat. If the stat isn’t desirable to the job it is designed for then it should be redesigned. If direct hit is what tanks want then it should give direct hit. It’s pretty simple logic.
    Nothing is wrong with giving it better scaling. The function doesn't need to change, but its scaling definitely does.

    Quote Originally Posted by Izsha View Post
    It already does that. Its already an exact clone of det that just scales worse than det because it has a defensive component. Its just det with less damage and added mitigation. If it was as good as det, theb det would he a dead stat. Whatever stat provides the least damage is a dead stat. At least ten affects motigation which makes it a situational stat instead of a dead one.
    //whoosh

    I was being partially facetious. Tenacity already does all the things I listed, but it does them so poorly that it might as well not even exist.
    (0)

  10. #10
    Player
    TankHunter678's Avatar
    Join Date
    May 2016
    Posts
    873
    Character
    Selena Zensh
    World
    Siren
    Main Class
    Machinist Lv 80
    Personally I would rather Tenacity be changed to only be a defensive increase, improve its scaling, and improve the strength of its effect. If it gets to the point where we can meld to where we basically have an always on rampart then that is fine. It means that you meld it to hit a point where you feel comfortable with your durability. Just like Healers meld piety till they are comfortable with their MP economy.
    (1)

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