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  1. #1
    Player
    Edax's Avatar
    Join Date
    May 2018
    Location
    Shirogane, W15 P60
    Posts
    2,002
    Character
    Edax Royeaux
    World
    Leviathan
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Adventica6 View Post
    When a game literally has 1 hallway, 1 open area to aoe the mobs down followed by a boss you have no choice but to feel bored because there is zero deviation from the formulaic design and it's been like that for 9 years.
    They could put tap-dancing dolphins, singing dogs, elephants, penguins, pole dancers, clowns, skyrockets, dancing bears, explosives and fire engines in a dungeon just to be different. But that wouldn't somehow make it fun, it would just be different. Dungeons are a part of the grind and the formula serves the grinding process.
    (2)

  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,885
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Edax View Post
    They could put tap-dancing dolphins, singing dogs, elephants, penguins, pole dancers, clowns, skyrockets, dancing bears, explosives and fire engines in a dungeon just to be different. But that wouldn't somehow make it fun, it would just be different. Dungeons are a part of the grind and the formula serves the grinding process.
    That would depend on how they use the tap-dancing dolphins, singing dogs, elephants, penguins, pole dancers, clowns, skyrockets, dancing bears, explosives and fire engines. Some dungeons have managed, at least in some significant part, to feel a bit distinct, and have been better for it.
    (1)