


the problem with "interesting to play" is it's very subjective. And a lot of the suggestions on these forums since shb launch have been power increases where they probably aren't needed, so "interesting to play" and "balanced" do seem to be rather at odds with each other. If you can even get people to agree on what "interesting to play" means.


Yeah flat power increases are never fixes. However being able to keep busy while contributing that is something worth looking intothe problem with "interesting to play" is it's very subjective. And a lot of the suggestions on these forums since shb launch have been power increases where they probably aren't needed, so "interesting to play" and "balanced" do seem to be rather at odds with each other. If you can even get people to agree on what "interesting to play" means.
"Sometimes I wonder I heal for fun. or if I heal because I'm a glutton for punishment."
Even right now, I think everyone can agree that whm isn't balanced, but the current healer model would pass under that chart you made. Dose ast offer anything that whm doesn't? No, it doesn't bring anything at all. And somehow this chart would suggest balance? Not sure why your chart is whm-centralized anyways, or do you think that whm/ast should always compete for the same spot in raid?
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