Don't forget arms length for mobsI don't understand how hard it is to use defensive cooldowns.
I mean, I only have 4 at my level really, Rampart, the other one that negates 30% (can't recall name - It is shift+1 to me), Hallowed Ground (for emergencies only), and Sheltron.
My normal defensive rotation is:
Rampart - When Rampart ends - Sheltron - When that ends - Shift+1 - When that ends - Sheltron - Then Sheltron every time I can until Rampart comes back up...
Using Holy Ground as an "Oh crap!" If the healer slips or if something happens and I eat an AoE.
Edited due to mistyping a letter in shift+1... Oops.![]()
You'll actually be better served using Hallowed as a regular defensive for trash pulls or to mitigate a tank buster that will apply some sort of debuff. With the way server ticks go it's not always possible to have it fire off in a legitimate emergency situation. Better to use those 10 seconds of invuln on a larger trash pull to give the healer some extra freedom to DPS.
To give your healer an easy time, a large pull combined with hallowed ground + sentinel is 20 seconds of really not much damage at all. Hallowed ground so OPYou'll actually be better served using Hallowed as a regular defensive for trash pulls or to mitigate a tank buster that will apply some sort of debuff. With the way server ticks go it's not always possible to have it fire off in a legitimate emergency situation. Better to use those 10 seconds of invuln on a larger trash pull to give the healer some extra freedom to DPS.![]()
Really? I'd been using it for bosses mostly when I hit less than 30% - I'll try adding it to my normal rotation - It just has such a long cooldown.You'll actually be better served using Hallowed as a regular defensive for trash pulls or to mitigate a tank buster that will apply some sort of debuff. With the way server ticks go it's not always possible to have it fire off in a legitimate emergency situation. Better to use those 10 seconds of invuln on a larger trash pull to give the healer some extra freedom to DPS.
Yeah, I wasn't really replying to you, more just adding to it, I knew you agreed with the gear issue.I'm not disagreeing with your point, more the delivery of said point. I'm a big advocate for people being appropriately geared and knowing how to use their skills/not stand in bad/etc. If you read my post again, I was actually agreeing with you on the fact that they should be held to specific gear standards. This is a failing on SE's part by not imposing an Ilvl restriction on all of the dungeons regardless of leveling or expert/raids.
I've been battered for days for it, and at this point it's not even funny anymore. I was a big ol' meany to those "new" players, honestly, and this time I'll be real here, if you actually think that is me being "rude" you have another thing coming. That isn't "mean" or "rude". "Mean" or "rude" would have been me in my SWTOR PvP days on PoT5 where trash talking was common, and trash talking should be common since it is a great way to further competition and have a good time. Can't do that here, you'll get banned. You don't even have to trash talk to get banned, any kind of criticism is enough to get the hammer, literally. I hate this high and mighty attitude that goes on in the FF community, for that matter. Telling someone they need to get new gear isn't rude, if you think that is rude you must have some very high standards for what isn't. Ridiculous. My post wasn't even about the healer, healers wipe me all the time as evidenced by the screenshots above.
I'm supposed to be over here going "Pretty please would you go get some new gear, it would really make healing these pulls easier on you, and the tank doesn't have to work as hard to keep themselves alive, it is good for the entire group!"? It doesn't matter how you word it someone is gonna take it as passive-aggressive, because any kind of suggestion or criticism no matter how nice it is, will be met with backlash.
I just thought it was a funny chat with a mentor. If nobody knows this already, I hate mentors. I have advocated for the entire system to be shut down for months now. The Mentor system is useless. Novice network is a glorified chatroom; linkshell, where mentors can talk to other mentors about their favorite anime! That mentor didn't pipe up or try to help that player in any way until I was a big meany. Slap me on the wrist for being rude. Most mentors that display the crown I come across don't even know how to use an AOE combo.
If I was actually being "rude", I would have been banned in-game a long time ago. I have never once been talked to by a GM.
Oh and another thing, I actually am leveling both AST (61) and GNB (70). Guess what? I stopped leveling it. You know why? I don't have adequate gear, nor do I have enough poetics to continue. I can queue right now, but all I will be is a burden to my party. So I halted it. I accidentally threw away my augmented scaevan tank chest, and I still need to by an augmented scaevan gunblade, I need to buy a full left side of healer shire gear. One of these players? They would enter anyway, drag the whole team down. Like the mentor a few pages back in trash gear thinking they could actually tank Holminster switch.
Pretty much. You have to use your dcd or shield heals on tanks ahead of time otherwise they will get hit anyway.You'll actually be better served using Hallowed as a regular defensive for trash pulls or to mitigate a tank buster that will apply some sort of debuff. With the way server ticks go it's not always possible to have it fire off in a legitimate emergency situation. Better to use those 10 seconds of invuln on a larger trash pull to give the healer some extra freedom to DPS.
Last edited by SturmChurro; 07-28-2019 at 11:35 PM.
WHM | RDM | DNC
Hallowed ground is also fantastic for doing insanely large pulls you'd otherwise not/ rarely survive and have a caster use LB2 + everyone else going nuts with aoe. Had a couple of PLD do it in SB leveling dungeons when I was lvling my WHM. If you have a decent group and tell them what you're about to do so they fire with everything they have it can save a lot of time.I don't understand how hard it is to use defensive cooldowns.
I mean, I only have 4 at my level really, Rampart, the other one that negates 30% (can't recall name - It is shift+1 to me), Hallowed Ground (for emergencies only), and Sheltron.
My normal defensive rotation is:
Rampart - When Rampart ends - Sheltron - When that ends - Shift+1 - When that ends - Sheltron - Then Sheltron every time I can until Rampart comes back up...
Using Holy Ground as an "Oh crap!" If the healer slips or if something happens and I eat an AoE.
Edited due to mistyping a letter in shift+1... Oops.
Plus it's fun
But otherwise it's a fantastic "oh shit" button - if only more tanks would actually remember to use it.
Oh and macro it! It's good to let the healer know that they don't need to heal you at all for the duration.
Last edited by Rilifane; 07-28-2019 at 11:19 PM.
I tried pvp for the first time and already regret it.
Some asshole was scolding the two healers the entire game, but mainly me.
I had a brain fart basically at the very start of the game because I was reading the abilities since I noticed that some of them have completely different effects in PvP and ran into the enemy group ( I was with our group btw, our group just stopped running I guess ).
ONCE.
And after that some douche Machinist was scolding me the entire game making snarky comments like '' wtf these healers '' etc ( but mainly targeted at me ) even tho I did nothing wrong the rest of the game and was staying with our group and keeping people alive as best I could and dps:ing people.
And ofc when we lost it was apparently my fault because I was supposed to carry the entire team?
He gave me shit for dying in the last battle too when I had to get in close because everyone else was in the thick of it ( I need to be in range to heal, duh? ) and I was pulled in by the enemy and focused down hard ( I still stayed alive for a while, but I can't heal through an entire team forever... ).
And he started accusing me of just running into the enemy the whole game because I did it once at the very beginning of the game.
Once = '' the whole game ''???
It's not as if our team was organized to begin with, everyone was just running around in circles basically and I was just following because I assumed that they'd know better ( including the guy scolding me who was just farting around himself... ).
Someone did whisper me afterwards tho and said nice things which kinda evens it out but holy crap.
The whole thing just reminded me why I tend to stay away from team PvP games and why I love fighting games ( because in fighting games you can't blame other people when you lose ).
There's always these toxic try-hards who think that they're these amazing players and that it's always other peoples fault when they lose...
They are actually wrong here. One learning healer will not make or break what I assume is a frontline match? Frontline is based on horde tactics, as in group play, large group play. If they are dying left and right it's probably because they actually have no clue how to play, especially as a ranged class machinist. I play PvP semi-frequently as Bard and almost never die and still come out as one of the top damage, of at least my alliance.I tried pvp for the first time and already regret it.
Some asshole was scolding the two healers the entire game, but mainly me.
I had a brain fart basically at the very start of the game because I was reading the abilities since I noticed that some of them have completely different effects in PvP and ran into the enemy group ( I was with our group btw, our group just stopped running I guess ).
ONCE.
And after that some douche Machinist was scolding me the entire game making snarky comments like '' wtf these healers '' etc ( but mainly targeted at me ) even tho I did nothing wrong the rest of the game and was staying with our group and keeping people alive as best I could and dps:ing people.
And ofc when we lost it was apparently my fault because I was supposed to carry the entire team?
He gave me shit for dying in the last battle too when I had to get in close because everyone else was in the thick of it ( I need to be in range to heal, duh? ) and I was pulled in by the enemy and focused down hard ( I still stayed alive for a while, but I can't heal through an entire team forever... ).
And he started accusing me of just running into the enemy the whole game because I did it once at the very beginning of the game.
Once = '' the whole game ''???
It's not as if our team was organized to begin with, everyone was just running around in circles basically and I was just following because I assumed that they'd know better ( including the guy scolding me who was just farting around himself... ).
Someone did whisper me afterwards tho and said nice things which kinda evens it out but holy crap.
The whole thing just reminded me why I tend to stay away from team PvP games and why I love fighting games ( because in fighting games you can't blame other people when you lose ).
There's always these toxic try-hards who think that they're these amazing players and that it's always other peoples fault when they lose...
Well, it has to be frontline, because you can't chat in ranked feast, if I remember correctly. That dude is completely in the wrong.
I am an equal opportunity flamer.
WHM | RDM | DNC
Yep, if you use it near the start of the dungeon you'll get two uses out of it in most situations unless you're hauling ass. Also make sure to use Arm's Length after the stun resist builds if you're running with a WHM and they're actually using Holy. You'll notice a significant reduction in incoming damage and your healer will thank you for it.
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