Quote Originally Posted by Exiled_Tonberry View Post
So I've been playing AST at 70 for a while now. All I can think of is people played AST during leveling and it felt underpowered then, and they never actually payed attention to how it feels in actual relevant 80 content.

My heals feel fine, the new card system makes AST feel as active as a DPS, and while things like Divination and collective unconscious could absolutely use some shorter CDs, it's not this irredeemable garbage healer people are trying to claim it is.
People need to look past leveling dungeons. Everything feels like trash in them.
I'll never understand why people think this is a winning argument.

The vast majority of this game's content is encountered during the leveling experience and in instances below max level. A shitty ride in levels 30-79 is not excused by an "okay" or "working" experience at level 80. How many hours of playing a subpar or boring class are most people willing to put themselves through to hit level 80 when they could have a much more enjoyable time on SCH/WHM for both the leveling experience and the endgame content?

If that leveling experience is bad, the actual class design and changes are bad unless the end is a stellar payout, which for AST it is not.