Quote Originally Posted by Juanpierre View Post
Yeah I completely agree with this, and right now tanks are in a good place based on damage output. I generally see a difference of 300-400 dps from bottom to top. That's pretty tight. DPS and heals are a much wider spectrum right now. I care about optimizing and I'll switch jobs in a heartbeat based on that, but the fact that tanks are fairly balanced makes me feel comfortable playing any of them right now.
I'm just going to repeat what I've said twice already.

DRK's utility is magic mitigation, PLD's utility is party mitigation, GNB's utility is self mitigation (which was wars), WAR's utility should be dps

Now here's the underlying issue, if you need anything from a tank, war isn't even considered. You want more dps? GNB/PLD. You want more party utility? GNB/PLD. You want magic defense because the boss does only magic damage? DRK/PLD You want full personal mitigation for the tanks? DRK/GNB. There's not a single situation where you would want a war. It has less mitigation than all 3 tanks because it relies on healing. It has less dps than 2 tanks and is equal to a third. There's no reason to take it, you at least have a reason for the other 3.