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  1. #1
    Player
    Carstien's Avatar
    Join Date
    Dec 2013
    Posts
    302
    Character
    Richter Cade
    World
    Alpha
    Main Class
    Reaper Lv 100
    Didn't you say you didn't want to tie your logs to your rotation because it would remove your credibility. That's a huge red flag, even you know this TK rotation is a dumpster fire when it comes to actually performing well, and with all the luck in the world and perfect timing you'll at best break even with the actual, optimal rotation. I don't mind you doing this, you do you, but spreading misinformation and hooking other players into this nonsense is just horrific. Why would you do that?
    (4)

  2. #2
    Player
    Oxdarock's Avatar
    Join Date
    Jul 2015
    Posts
    162
    Character
    Roxanne Stoner
    World
    Midgardsormr
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Carstien View Post
    Didn't you say you didn't want to tie your logs to your rotation because it would remove your credibility. That's a huge red flag, even you know this TK rotation is a dumpster fire when it comes to actually performing well, and with all the luck in the world and perfect timing you'll at best break even with the actual, optimal rotation. I don't mind you doing this, you do you, but spreading misinformation and hooking other players into this nonsense is just horrific. Why would you do that?
    The reason I didn't attach logs is because I don't really care about parse runs for relatively casual content (i.e EX trials and normal raids). I don't use any food or pots, and have only melded my gear with level 6 Materia. I'm even still running around with 430 boots. I'm saving all of those important resources for Savage content.

    Another reason is because most people generally don't take the time to break logs down bit by bit. I'm honestly never even remotely impressed with high parses as the first thing I look at is party comp and buffs and sure enough, those high parses are padded. Thankfully, fflogs has a handy feature that shows raid dps, which you can use to find out a person's actual dps if you take away all the raid buffs.

    I can admit to the rotation having a lot of flaws in the beginning when I first posted the TK guide. All the change logs say as much. However, I state in the beginning very clearly that a lot of my conclusions are based on simple calculations and that people with better tools should experiment to see how the rotation works out. I'd probably have been able to find all the problems in the beginning if I had tools to do so, however my options are limited as I play on a PS4. I also can't even remotely compare my rotation to others to see how it can be improved when a majority of people are just spamming the same 6 GCDs over and over, so I couldn't tell where the best place to use 6SS+TK would be or how many stacks I should gain when using 6SS+Anatman. I probably should have tried asking someone to help parse my rotation sooner, but it's pretty inconvenient to rip someone away for who knows how long to try a different rotation when there's an entire community just spamming the same 6 GCDs.

    I apologize if this sounds whiny, but after two weeks since posting this guide, I've gotten a few people tell me "No, no, this won't work, no!" over and over, but never once has anyone tried it out and experimented to see what the flaws are, and gotten back to me on ways it could be improved. It's just been me going in, playing the game, trying out the rotation, figuring out what feels off and what could work better, and then updating what I've written so that the info is there for people to try out and experiment with. But when a majority of people don't want to try experimenting and would rather leave it up to a handful of people who find one way and stick to it, there's not much in the way of improving or making the class more fun to play.
    (0)
    Last edited by Oxdarock; 07-27-2019 at 02:36 AM. Reason: Exceeded word limit