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  1. #31
    Player
    Yakugami's Avatar
    Join Date
    May 2017
    Posts
    29
    Character
    Ivaldi Rose
    World
    Exodus
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Hatstand View Post
    Ofc, this would require giving back Miasma, too (and nerfing biolysis accordingly) since there's not much point to spreading a single instant cast DoT except on huge groups.
    i mean, if it was just a secondary effect of spamming whatever this new "Art of War" that person was talking about, it wouldn't matter if there's "not much point"
    it's still extra damage, regardless, packed onto the already monotonous task of spamming it in its current state

    as long as Art of War is at 150 potency, and Broil 3 is at 280, you're still doing more with Art of War on 2 targets

    and Biolysis dealing, what, 600? if they reduced that by half or something like they normally do to some AoE skills, on 2 targets, a main target Biolysis with subsequent Art of Wars would be the exact same as casting two Biolysis, because you would hit for 300+300, which is just the 600 from Biolysis, itself

    current SMN Bane is also 60%, meaning if they took that, it'd just be better, period

    then, obviously, that number grows as mob size increases

    now, if they did something fancy, like made the Biolysis ping-pong off each target, to basically "refresh" their durations....or, just, you know, simply have it refresh the duration, then we'd have some mildly interesting AoE damage, not anymore "complex" at all, since it's just throwing out one DoT, but still, plus, that would also mean on ST rotations, we could still throw that in for the DoT refresh on top of being able to output the extra 150 instant potency
    (1)

  2. #32
    Player
    Squigley's Avatar
    Join Date
    Feb 2016
    Posts
    191
    Character
    Miko Yaong
    World
    Cerberus
    Main Class
    Scholar Lv 81
    Quote Originally Posted by Archwizard View Post
    I do find it surprising SCH doesn't take more advantage of the fairy as a means to deliver PBAoE effects. Not just having the fairy cast AoEs, actually channeling the SCH's own spells through them.

    Not even as a trait at higher levels?

    Probably a pipe dream.
    It would be cool if AoW would be channeled through the fairy instead. Perhaps with a slight radius buff. SCH could then either place the fairy in the middle of the pack or aoe the old fashioned way.
    (2)

  3. #33
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    My only issue with AoW is the visual which is, as many people pointed out, a bit bland.

    I would also like every healer AoE skill to have an additional function, because currently Holy feels a bit too powerful compared to Gravity or AoW
    (0)

  4. #34
    Player
    Brandedblade's Avatar
    Join Date
    Nov 2017
    Location
    Limsa Lominsa
    Posts
    841
    Character
    Gunther Frey
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Sylvain View Post
    My only issue with AoW is the visual which is, as many people pointed out, a bit bland.

    I would also like every healer AoE skill to have an additional function, because currently Holy feels a bit too powerful compared to Gravity or AoW
    Its additional function is it being instant cast and thus can be used as a weaving tool ontop of an aoe tool.
    (0)

  5. #35
    Player
    Clouse_Cleyra's Avatar
    Join Date
    Sep 2013
    Posts
    228
    Character
    Clouse Cleyras
    World
    Rafflesia
    Main Class
    Scholar Lv 100
    Are we really on the point of arguing for a spell name or the "lore of the skill"
    Come on...
    (0)

  6. #36
    Player
    Billythepancake's Avatar
    Join Date
    Jul 2019
    Location
    Limsa
    Posts
    777
    Character
    Evelynn Outreguerlain
    World
    Diabolos
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Clouse_Cleyra View Post
    Are we really on the point of arguing for a spell name or the "lore of the skill"
    Come on...
    To a lot of people the lore of their class and their abilities is a big part of the experience, it helps with immersion.

    Personally idc what the ability is called, but i still dislike it. I cant stand tools that are entirely situational, it's why I don't really miss bane all that much, but why I truly miss miasma II. I want my tools, at least on the dps side, to be useful no matter the situation I'm in.
    (5)


    Make SCH great again! Seriously though, we just want our class to be fun and engaging again, not OP, is that too much to ask for?

  7. #37
    Player
    Clouse_Cleyra's Avatar
    Join Date
    Sep 2013
    Posts
    228
    Character
    Clouse Cleyras
    World
    Rafflesia
    Main Class
    Scholar Lv 100
    But miasma 2 wasnt a dps gain unless aoe. Art of war is pretty much the same thing.
    What I do miss is shadowflare, but well... Lets w8 for the raid
    (0)

  8. #38
    Player
    Billythepancake's Avatar
    Join Date
    Jul 2019
    Location
    Limsa
    Posts
    777
    Character
    Evelynn Outreguerlain
    World
    Diabolos
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Clouse_Cleyra View Post
    But miasma 2 wasnt a dps gain unless aoe. Art of war is pretty much the same thing.
    What I do miss is shadowflare, but well... Lets w8 for the raid
    It was better to use to weave than ruin II is now, that's why it had a use in single target and aoe, art of war is literally only good in aoe and that's just, blah.
    (0)


    Make SCH great again! Seriously though, we just want our class to be fun and engaging again, not OP, is that too much to ask for?

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