NIN is the most difficult class now with zero fail tolerance. I'm maining Ninja since 2.4 but now it feels like a different class to me. I'm focusing a lot on my Bunshin to set it under TA, while not overcapping Ninki, while calculating the Ninki for the next Bunshin window, while button mashing, while double weaving, while clipping, while lining TA up every 60 secs für the Group and call it, while handling new mechanics without dying, while remaining uptime as much as possible while mudra managing. What i get is 10-11k DPS.
Well i also get some rDPS with TA, but who cares honestly? No one says good job for the highest rDPS!And this is only the case if you have Top Tanks, Healer, DPS by your side. And even then it's not assured that NIN is a must have these days. This may be the idea behind this, but SE could remove TA instead and buff NIN above SAM. SAM is basicaly 123, 12, Dot, 3, 12, Midare, Midare double, 123, 123, 12, Midare, repeat. 12-13k DPS, with no effort. (Well you need to do a bit of optimization, but it's really not that hard.) NIN is skyrocketing when it comes to skill needed.

And this is only the case if you have Top Tanks, Healer, DPS by your side. And even then it's not assured that NIN is a must have these days. This may be the idea behind this, but SE could remove TA instead and buff NIN above SAM. SAM is basicaly 123, 12, Dot, 3, 12, Midare, Midare double, 123, 123, 12, Midare, repeat. 12-13k DPS, with no effort. (Well you need to do a bit of optimization, but it's really not that hard.) NIN is skyrocketing when it comes to skill needed.
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