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  1. #1
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    Quote Originally Posted by CookiesNCreams View Post
    Why does it need to be easy, to the point a 9 year old can craft even? There needs to be balance.
    whats wrong with everyone being able to craft?just feels unneeded making crafting difficult
    (3)

  2. #2
    Player
    Join Date
    May 2019
    Posts
    479
    Quote Originally Posted by Duskane View Post
    whats wrong with everyone being able to craft?just feels unneeded making crafting difficult
    whats wrong with balance? it feels incredibly unnecessary and slightly breaks the game. why do you want everything to be easy? theres no diversity or balance in that, and it undermines no-life crafter’s efforts
    (0)
    Last edited by CookiesNCreams; 07-24-2019 at 05:42 PM.

  3. #3
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Duskane View Post
    whats wrong with everyone being able to craft?just feels unneeded making crafting difficult
    Basically it loses the journey, the challenge and the satisfaction when you, entirely self-sufficiently, craft your first end-game item. Games like WoW where crafting is simply a mere click, tend to dislike their crafting system, where FF14's has been praised as the most indepth and immersive seen in any game.

    Crafting doesn't need to become super-intense, rng-infested, top 1% exclusive. In most areas its fine. Crafting is in a good spot while leveling. It's fine if most players can craft most of the items in the game. It's just at the top endgame it should have a little difficulty. Something to make you think about your melds, have to work a bit to get the materials, have to gear properly before you have the privilege of being able to afk macro stuff. Such as during SB when the first craft set came out. It's not asking much.
    (4)

  4. #4
    Player
    Join Date
    May 2019
    Posts
    479
    Quote Originally Posted by Liam_Harper View Post
    Basically it loses the journey, the challenge and the satisfaction when you, entirely self-sufficiently, craft your first end-game item. Games like WoW where crafting is simply a mere click, tend to dislike their crafting system, where FF14's has been praised as the most indepth and immersive seen in any game.

    Crafting doesn't need to become super-intense, rng-infested, top 1% exclusive. In most areas its fine. Crafting is in a good spot while leveling. It's fine if most players can craft most of the items in the game. It's just at the top endgame it should have a little difficulty. Something to make you think about your melds, have to work a bit to get the materials, have to gear properly before you have the privilege of being able to afk macro stuff. Such as during SB when the first craft set came out. It's not asking much.
    Thank you. Best explanation.
    (2)

  5. #5
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Liam_Harper View Post
    Basically it loses the journey, the challenge and the satisfaction when you, entirely self-sufficiently, craft your first end-game item. Games like WoW where crafting is simply a mere click, tend to dislike their crafting system, where FF14's has been praised as the most indepth and immersive seen in any game.

    Crafting doesn't need to become super-intense, rng-infested, top 1% exclusive. In most areas its fine. Crafting is in a good spot while leveling. It's fine if most players can craft most of the items in the game. It's just at the top endgame it should have a little difficulty. Something to make you think about your melds, have to work a bit to get the materials, have to gear properly before you have the privilege of being able to afk macro stuff. Such as during SB when the first craft set came out. It's not asking much.
    If your only experience is WOW crafting that may be true.

    FF14's crafting is WoW with extra steps. Don't try to sell it as anything more. Way more engaging systems have been created.
    (4)