I know I won't get much agreement here on a forum dedicated to the game, where most everyone is going to care about being better at the game, but I think this is something that works in the game's favor, just as it worked in the favor of WoW at least for a few earlier years.
It may sound crazy to you, but most people do not play video games including MMOs to be ultra efficient at them. They play them to have fun. And if learning how to throw out AoEs or stack up their buffs in between specific cooldowns isn't fun for them they're not going to do it, regardless of how much the game tries to offer them opportunities for it. If it's forced on them at a certain point, then they will just quit, which is the last thing SE wants. In fact, they'd probably rather lose every single serious endgame raider than every player who can't be assed with learning mechanics, because there's way more of the latter paying for subscriptions.
I get that it's frustrating when you are someone who plays more seriously, and I bitch in voice chat and FC chat about random people failing things all the time. But overall it's better for the game that they stay than if SE let people go around telling people they parsed bad and causing them all to quit. Losing all those players, frustrating though they may be to play with, means the game would start dying and you would stop getting updates to the game you care so much about in the first place.


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