With the current iteration of classes, the game feels virtually impossible to play optimally in it's current state, every class I've played so far has major hang ups that are completely reliant on ping. Machinist requires 1.5 weaving multiple times every few seconds, Ninja requires multiple clipping weaves and feels horrid, even dancer has clipping issues with it's opener if you don't have low latency. SAM requires doubleweaving with 2.06 GCDs (Yes I'm aware this a choice, but they knew this was going to happen when TP was removed)
I know people will say "use a VPN" but even with a VPN these issues are still there. Different zones have different latencies, and classes will play differently from zone to zone, ever try using a dummy in Shirogane vs. somewhere like Summerford? Massive difference, and it's been super noticeable in the new areas, and dungeons.
Further, why should we have to have a VPN to even begin to play properly? It's bogus, no other game has the latency issues this game has, if you're above 50ms which is everyone outside of Japan and California, you might as well back it up on ever playing a class optimally, there's no 1.5 weaving for East Coasters, not to mention our Central American friends who've been fighting 150+ latency for years.
This isn't a non-issue, what's the point of playing if you can't play fluently? It doesn't feel good, it's not fun, it's a horrible clunky experience. Shouldn't the end goal be fluid consistent combat that you can enjoy from anywhere? Not just an area roughly the side of California or Japan? Most of us live several Japans and California's worth of distance from the servers.
For anyone who says it's personal choice to play in these optimal ways, why? Everyone should be on an equal playing field, not by accident of birth in certain locations, or living situations, it's idiotic to think someone should actually consider moving to enjoy a game, though I'm sure people have done it.
I don't know of any decent solution, I know other companies have servers in different geographic locations, most games have multiple data centers across the country, notably they'll have a data center in Chicago or Texas, you know, close to the geographic center of the continent? I know SE has some sort of deal with NTT, a Japanese company working with a Japanese company, makes sense right? But there has to be SOME way to alleviate all of this, be it server locations, class designs, server-client architectures, something.
I love this game, I love the community, the past 6 years have been a mostly great experience, and speaking from a very much ignored group of players, please care about us, we're not second class, we're not worthless, please consider our issues and do something to help us out.