Quote Originally Posted by Ardox View Post
Off course people will try to find the optimal strategy.. Having people investing time to find it means they are invested in the game, right? Fighting the Meta is not a good approach.

My point was, to make something else than DPS matter, you needs something else that either matter as much or matter more. DPS can't be done without as long as there is HP because, ultimately, you want to kill the thing.

I'm not saying my exampe was perfect, but there's merit behind it: Whatever is optimal the DPS/Shield-Drain value for one boss won't be the same for the other one.. It won't even be the same between mobs and boss. My point is it will vary, it will be a stat that you can't just ignore. It will make it harder to say: This is the gearset you need and it needs that list of materai melded to it because it wouldn't be true for all situations.

Let's just healer peel the shield off? Okay, but they need to heal too, maybe it'll work perfect for one fight, then the next there's a lot of AoE and it's turn to the tank to peel it off..
But wait, wouldnt that make it that some clases will be significantly better at one fight, so instead of a player being able to do all of the content with the class/job it chose, the player would have to have more than one job, or will all the jobs do the same thing? If you cant ignore the stat, it means a class (or talent) will be better at it, doesnt it? because if everyone is equally good at it then what is the point?