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  1. #1
    Player
    ICountFrom0's Avatar
    Join Date
    Mar 2019
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    1,526
    Character
    Zedlizvez Mikasch
    World
    Hyperion
    Main Class
    Machinist Lv 100
    I got the impression that's his thoughts on all 1.0 code (including the original fate code)
    (0)

  2. #2
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by ICountFrom0 View Post
    I got the impression that's his thoughts on all 1.0 code (including the original fate code)
    On classic interview with Yoshida's "nightmare" comment:

    Classic refers to reviving the old game (1.0 as it were- which is dead, we don't have access to it), since it was brought up in direct context about WoW classic and making a 1.0 classic- which means a revival of WoW vanilla, before all the expansions. WoW before all the modernization, reverting years worth of patches and content- a WoW that was more Ever Quest like. To note this is even more unique/different for FFXIV since 1.0 was made on a different engine, with different zone maps, main story quest line, systems, and more- if 1.0 is Starcraft 1 then 2.0 (ARR) is Starcraft 2 and not a Starcraft 1 expansion. A bit confusing since a lot of people probably consider ARR as 1.0 as it appears to be the first game in the series to a lot of new players, but it's actually 2.0 lol.

    So if that's what you're referring to then I don't think it's fair to put that comment onto this (since it's not really in the vein of the interviewer's question).

    Of course it is possible they didn't update the (2.0) FATE system as a whole unit but rather built new systems as they went forward into (2.0+, meaning a lot of conversion work), but it's also possible they upgraded the whole structure over time and so ARR's systems are ready to roll and such is more like going through the list and checking rewards. Which is akin to data entry, probably boring, probably also a bit slow, but more likely do-able. Really depends on what they did and how, but that was my counter point then - we don't know what they'd have to do and how willing someone might be to do it (I mean it might even be "easy" and they still don't want to do it lol, we don't know XD).

    Although probably important to say not all of my OP was to do with adding Shared FATE like system to old content, it was also on expanding the concept for current content.

    So if we're referring to WoW classic -> FFXIV 1.0 classic interview question then the nightmare probably doesn't have much to do with updating ARR, since 1.0 isn't ARR. Not that I'm saying that means it's do able (or must be easy/hard) lol, just that we're back to square "unknown".
    (0)
    Last edited by Shougun; 07-23-2019 at 01:45 PM.

  3. #3
    Player
    Ardox's Avatar
    Join Date
    Aug 2015
    Posts
    270
    Character
    Kaleth Orebiter
    World
    Hyperion
    Main Class
    Lancer Lv 100
    Quote Originally Posted by ICountFrom0 View Post
    I got the impression that's his thoughts on all 1.0 code (including the original fate code)
    This all well and good.. but Fate have been introduce in 2.0
    (3)