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  1. #1
    Player
    Lauront's Avatar
    Join Date
    Jul 2015
    Location
    Amaurot
    Posts
    4,449
    Character
    Tristain Archambeau
    World
    Cerberus
    Main Class
    Black Mage Lv 90
    I wouldn't go so far as to it being a case of "will" not (because it's not set in stone) but I agree, they have stated it is a lot of work.
    (5)
    When the game's story becomes self-aware:


  2. #2
    Player
    AnakhaSilver's Avatar
    Join Date
    Oct 2017
    Posts
    39
    Character
    Syhrgeim Usyntuwyn
    World
    Zalera
    Main Class
    Rogue Lv 80
    Quote Originally Posted by Lauront View Post
    I wouldn't go so far as to it being a case of "will" not (because it's not set in stone) but I agree, they have stated it is a lot of work.
    I mean, even if you logic it out, you realize how much work it is. They would have to remake all the assets--time I'd rather they spend on new things than retexturing old things.
    (3)

  3. #3
    Player
    grinkdaboy's Avatar
    Join Date
    Dec 2018
    Posts
    852
    Character
    Viktor Fontaine
    World
    Balmung
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by AnakhaSilver View Post
    I mean, even if you logic it out, you realize how much work it is. They would have to remake all the assets--time I'd rather they spend on new things than retexturing old things.
    the question in my mind is that why don't they just outsource it?
    (2)

  4. #4
    Player
    GenBroadaxe's Avatar
    Join Date
    Jul 2018
    Location
    Limsa Lominsa
    Posts
    123
    Character
    Roehaswys Brodansawyn
    World
    Diabolos
    Main Class
    Warrior Lv 80
    Quote Originally Posted by grinkdaboy View Post
    the question in my mind is that why don't they just outsource it?
    Because it's a loss of control. Japanese companies tend to be more conservative in how they operate so if a project is important enough they'd want to keep things in house. I work for an American branch of a international Japanese company who, at one point, made the decision to let another company make an core part of one of our products that we normally would make and it lead to one of the largest service advisories we've had. If FFXIV is a substantial money maker for them then I can't image that they'd let any outside variable work on it.
    (5)

  5. #5
    Player
    grinkdaboy's Avatar
    Join Date
    Dec 2018
    Posts
    852
    Character
    Viktor Fontaine
    World
    Balmung
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by GenBroadaxe View Post
    Because it's a loss of control. Japanese companies tend to be more conservative in how they operate so if a project is important enough they'd want to keep things in house. I work for an American branch of a international Japanese company who, at one point, made the decision to let another company make an core part of one of our products that we normally would make and it lead to one of the largest service advisories we've had. If FFXIV is a substantial money maker for them then I can't image that they'd let any outside variable work on it.
    if it's just a matter of re-creating textures at a higher resolution then you're going to have to really sell it to me on how they could possibly screw something so simple like that
    (4)

  6. #6
    Player
    Komarimono's Avatar
    Join Date
    Jun 2019
    Location
    Ivalice
    Posts
    386
    Character
    Komari Mono
    World
    Excalibur
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by grinkdaboy View Post
    if it's just a matter of re-creating textures at a higher resolution then you're going to have to really sell it to me on how they could possibly screw something so simple like that
    To bring some expertise into that comment, you can't simply upscale the textures and them look any good. They become pixelated and eventually distorted and blurry even if use the best tools in photoshop and maya or even mudbox. And the lower the base resolution, the worse it looks when upscaled. Even when using interpolation to keep the pixels as is and filling in the missing ones, the worst imho being Neighbor which just tries to match the pixel to the nearest one, but if spread out far looks muddy. Best option would be bi-cubic to sample further out from the pixel there, but again, if not pixels there to begin with it's replacing and trying to match.

    Now, this is assuming they didn't keep the original products, since all of us that work in image and mesh always work in far higher resolutions then what final product will be. But if they didn't save them all, you're talking a lot of time recreating them.
    (1)

  7. #7
    Player
    AnakhaSilver's Avatar
    Join Date
    Oct 2017
    Posts
    39
    Character
    Syhrgeim Usyntuwyn
    World
    Zalera
    Main Class
    Rogue Lv 80
    Quote Originally Posted by grinkdaboy View Post
    the question in my mind is that why don't they just outsource it?
    Gestures at how far back FF7R ended up because of how much they had to scrap from the outsourced part
    (2)