Anyone that says DRK isn't a complex rotation is either not playing the job or hasn't maxed the job and played end game content period. Take there opinions with a grain of salt, they are intitled to then but most who talk like that have no real backing behind it at all. Speaking from experience I have cleared both titiania ex and inoccence mutltiple times and I agree with you I love the new playstyle and the people I play with who raid as well really appreciate the changes alot as well. When looking in lvl 80 dungeon play DRK is the tankiest job period even beating PLD with TBN and that not a joke big pulls are a breeze with DRK. You have both mp and blood management which is fun and complex in terms of getting in the right opener for Max DPS. When looking at FFlogs early on you see DRK came last in DPS on the extremes. Looking now you starting to see DRK coming second at the max percentile and third 95th percentile. I believe that because many people playing DRK have started to find that niche opener to maximize the job which is easy to fuck up and people take for granted thinking again that it's "not that complex". I will argue this I have maxed my DRK and working on WAR and PLD now so I won't speak on GNB. WAR to me is simple plays like DRK but for me personally less to manage then DRK but also a timing job like the DRK. One mess up and you will lose on DPS Everytime. PLD So far is alot more forgiving then DRK and WAR in regard to if you mess up a rotation you can still rebound since you have nothing to manage just press you rotation maintain your dots with great utility.

Overall like all the tanks I have played each to me being there own complexity. I will level GNB but like I said before you can tell in comments who has really played the job and who hasn't and if someone tells you DRK is a 123 job nothing more 9.5/10 they don't know what they are talking about. If you love the job love it man you don't need validation from anyone