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  1. #1
    Player
    Freyt's Avatar
    Join Date
    Aug 2013
    Location
    The Goblet 1-42
    Posts
    633
    Character
    Rabbit Ackerman
    World
    Gilgamesh
    Main Class
    Blue Mage Lv 80

    Here's how you fix Astrologian

    Collective Unconscious
    CD reduced to 60s
    Stun 4s effect added

    Divination
    Cd reduced to 120s

    Sleeve Draw
    Draw 3 different seals in a row effect added

    Potencies can be lowered to adjust AST's effectiveness if this deems it to be too powerful.
    (3)

  2. #2
    Player
    finnegandadaeon's Avatar
    Join Date
    Sep 2015
    Posts
    34
    Character
    Finnedorn Herbjornson
    World
    Ragnarok
    Main Class
    Astrologian Lv 90
    Mmh this doesn’t make any sense, atm Ast kit lacks of variety and fun, there s no skill, all Ast can buff the same with low effort, we need something to differentiate:

    -celestial opposition-potency buffed, now adds 10 sec on buff u got on yourself, 5 secs on buff others got
    -divination- lowered to 120 sec duration from 15 sec to 20
    -sleeve draw -revamped, now it gives u 3 redraw charges and refresh your draw cooldown
    -minor arcana- adds a trait that lowers by 5 sec the cooldown of divination everytime u turn a card into lord or lady
    -earthly star-adds a trait that reduced 5% of damages of all the player who stands into the star circle while it charges
    -collective unconscious-adds a trait that buffs 5% of dps of all the players who stands under the Dome while its active and the Ast doesn’t move, duration 10 sec
    (0)

  3. #3
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    For me Astro is fine, poultry compared to 4.X the problem is it’s heal potency is lackluster, Minor arcana feels absurdly useless, Divination CD is freaking long considering it’s merger effect. Make it Buff friendly for some fun

    Divination CD be 120

    Minor Arcana should get its old effects back or at least distinct them from the other cards

    Card variety needs a rework now that TP is gone, MP card is borderline useless only for Situational moments

    Physical-
    Balance- Attack boost
    Spear- Defense boost
    Arrow - Skill/Spell Speed

    Ranged-
    Bole- Attack boost
    Spire- Defense boost
    Ewer- Skill/Spell speed

    Though card reworks must be used cautiously since for a optimized Divination it could be potentially a chore
    (1)

  4. #4
    Player
    Miste's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,720
    Character
    Miste Vaer
    World
    Excalibur
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Jirah View Post
    Card variety needs a rework now that TP is gone, MP card is borderline useless only for Situational moments

    Physical-
    Balance- Attack boost
    Spear- Defense boost
    Arrow - Skill/Spell Speed

    Ranged-
    Bole- Attack boost
    Spire- Defense boost
    Ewer- Skill/Spell speed
    With how weak the cards are presently even though all of them increase damage....you can't change the cards to this now, otherwise AST will lag even farther behind WHM than it already does. You'd be making AST even weaker than it already is.
    (5)

  5. #5
    Player
    Aomine1992's Avatar
    Join Date
    Aug 2015
    Posts
    829
    Character
    Daiki Sejuro
    World
    Behemoth
    Main Class
    Summoner Lv 80
    Don’t forget heals are trash on AST compared to the other two healers. They have a much better intuitive kit of GCDs and OGCDs. AST has much of nothing and is super ineffective in heal intense situations.
    (5)

  6. #6
    Player
    glamazon's Avatar
    Join Date
    Jul 2019
    Posts
    227
    Character
    Glamazon Amazonia
    World
    Mateus
    Main Class
    Astrologian Lv 98
    Physical-
    Balance- Defense boost
    Spear- Attack boost
    Arrow - Skill/Spell Speed

    Ranged-
    Bole- Not sure
    Spire- Mp boost( my mana is always gone)
    Ewer- Skill/Spell speed
    (0)

  7. #7
    Player
    glamazon's Avatar
    Join Date
    Jul 2019
    Posts
    227
    Character
    Glamazon Amazonia
    World
    Mateus
    Main Class
    Astrologian Lv 98
    I can heal barely it’s just I can’t do’s because I don’t have time and my mana is gone which means we don’t do’s and instead we buff which means we need our unique cards back right?
    (0)

  8. #8
    Player
    BHolland's Avatar
    Join Date
    Sep 2013
    Posts
    74
    Character
    Haures Bune
    World
    Jenova
    Main Class
    Culinarian Lv 70
    if they spent the last 2 years which they said they didn't add a new healer because "balance" you bet they aren't going to fix anything for another 2 years. When I figured out we weren't getting a level 80 Gravja spell I was immediately let down..
    (0)

  9. #9
    Player
    Avraym's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    841
    Character
    Avraym Kent
    World
    Tonberry
    Main Class
    Dark Knight Lv 77
    Quote Originally Posted by Aomine1992 View Post
    Don’t forget heals are trash on AST compared to the other two healers. They have a much better intuitive kit of GCDs and OGCDs. AST has much of nothing and is super ineffective in heal intense situations.
    This. There is literally no reason to bring an AST over WHM/SCH as it is. We'll see what love they get in the next 5.05
    (1)

  10. #10
    Player
    Allegor's Avatar
    Join Date
    Sep 2018
    Posts
    2,056
    Character
    Red Rider
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by BHolland View Post
    if they spent the last 2 years which they said they didn't add a new healer because "balance" you bet they aren't going to fix anything for another 2 years. When I figured out we weren't getting a level 80 Gravja spell I was immediately let down..
    It's true though, we throw so many Balances now! /s
    (0)

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