Well unsolicited help can get you an argument or ban in some cases (rules are literally that strict). The way I see it, if someone asks for help, I'll help them. If they don't ask, they don't want it.I wouldn't generalize. There are a lot of players that really appreciate help/tips/advice/encouragement and always will, no matter the year. If some players don't, up to them. But better trying to help than giving up beforehand, in my opinion. In the end, it is what it makes this community much more welcoming than others.
If players on tanks with trusts don't have an issue, then OP is doing something horribly wrong with their DNC rotation.
Man I wish there could be dps checks required to queue in DF, because if you're that slow I would really rather not be stuck in a party with you.
Technically, the amount of times needed to die to fail is once, in a trust dungeon.
I mean, the answer for OP is to stop trying to use Trusts if they can't get it to work and get more damage out of live players, if one is to successfully clear it.
That said I didn't know that the fight actually used -all- the side platforms up; It's like Hades' black cauldron, I've never seen it.
"The solution is to ask for a carry"Technically, the amount of times needed to die to fail is once, in a trust dungeon.
I mean, the answer for OP is to stop trying to use Trusts if they can't get it to work and get more damage out of live players, if one is to successfully clear it.
That said I didn't know that the fight actually used -all- the side platforms up; It's like Hades' black cauldron, I've never seen it.
Perhaps they should look into their rotation and CD usage? This means that they are doing less damage than the trust NPC DPS.
Edit: I'd be happy to explain the Dancer opener and rotation if they would like.
Last edited by WaterShield; 07-22-2019 at 03:18 AM.
You're right. I never use trusts so I didn't think about that. This person would have to have survived the entire fight and still been so bad at their job that they couldn't kill it in time. That's amazing.Technically, the amount of times needed to die to fail is once, in a trust dungeon.
I mean, the answer for OP is to stop trying to use Trusts if they can't get it to work and get more damage out of live players, if one is to successfully clear it.
That said I didn't know that the fight actually used -all- the side platforms up; It's like Hades' black cauldron, I've never seen it.
I sense bait, but in case it isn't...
You see, trusts are amazing in the sense that you have to pull your own weight. if you don't do well as a dps, you won't clear and the best bit is that you can't blame anyone else other than yoursef. Trusts won't carry you. I would advise you to take your time to practice your dancer. by the way the dances deal a bucket load of damage if you're in melee range.
You'd be surprised at the people you find in this game. People nowadays are very good at spinning events in a way that favors them. Check the healer appreciation thread to realize that telling "good job" to someone can be seen as a sarcastic remark and people get offended over it.
Last edited by Schan; 07-22-2019 at 07:05 AM.
I went in as a DRK with just the base AF gear and random dungeon bits. Not even full i430. First try as well, even in Dohn Mheg when I couldn't get past the tight rope. My daughter Alisae be on it I guess.
If it makes you feel better op, I failed this on my SMN but I did not have artifact gear( didn’t know I had to simply talk to someone to get it...) so it took me three tries to get passed that boss and the third time I just saved up all burst attacks to get passed it. Granted my SMN was not rocking the best gear so that dungeon was like ex for me. Now on my Au ra, she is maining DNC and this time I had googled where to get artifact gear.... funny thing is that I unfortunately popped some of my burst before that skill and ... sort of made it? The skill went off but for some reason I survived it with 10k hp left and not going to complain xD. I guess you can say this dungeon is great way to train if you haven’t mastered your rotation yet.
I'd say this is a far cry from mastering anything. It's absolute bare minimum 1-2-3 for any and all MSQ content.If it makes you feel better op, I failed this on my SMN but I did not have artifact gear( didn’t know I had to simply talk to someone to get it...) so it took me three tries to get passed that boss and the third time I just saved up all burst attacks to get passed it. Granted my SMN was not rocking the best gear so that dungeon was like ex for me. Now on my Au ra, she is maining DNC and this time I had googled where to get artifact gear.... funny thing is that I unfortunately popped some of my burst before that skill and ... sort of made it? The skill went off but for some reason I survived it with 10k hp left and not going to complain xD. I guess you can say this dungeon is great way to train if you haven’t mastered your rotation yet.
To be fair, I think many players missed AF gear. Personally, not sure how when I think you had to talk to him again to continue the MSQ, but maybe I'm remembering wrong.
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