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  1. #11
    Player

    Join Date
    Dec 2018
    Location
    Ul'dah
    Posts
    585
    Quote Originally Posted by WaterShield View Post
    Dungeons aren't any harder than they ever were. What you are noticing is a larger amount of low skilled players queuing, without being able to rely on over gearing content as a crutch. This happens every expansion. It will normalize as sight seers leave (meaning more chance of getting skilled players in roulette's), as power creep begins with successive gear, and newer players that stay, gain more skill.
    I think they do hit harder. I ALSO think it's a gear issue too, but again I'm sittign here on monk and my breako and I notice the difference. Maybe they aren't harder but you aren't telling me they don't hit harder... cause they do. Heals did get weaker, and all of that combined makes a difference. Not saying that more shitty players aren;t around cause they are. But it's more then just that. SE made good on their promise on making people have to heal more. I know it won't last cause one of this game's issues is throwing gear at us faster then Sonic on speed shoes but yeah. I'm of the opinion things DO hit harder. I've seen WAY too many wipes and near deaths even in expert to say otherwise.

    Tho yes I do agree you're not wrong at all about the skill levels and gear.. it's actually my biggest issue is overpowered gear. I just think obs do hit abit harder too.. but I'm just going off what I've seen.
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    Last edited by Insertcoins; 07-22-2019 at 01:50 AM.