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  1. #1
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,335
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Well, don't take it the wrong way but if certain people are complaining about not being to just skip straight to endgame quickly, then this game probably is not for them. The fact is, FFXIV is a FF game first and a MMO second, and FF games are always story focused, even the MMOs. Here normal MMO trappings of everything being about endgame raiding and stuff for 'shinez' and streetcred is only one part of the package (and is really only a minor part, if Yoshi's comments in the past about the amount of players really doing endgame content, let alone completing it, is any indication).

    The story is an important part of that, and is meant to guide players gradually into the action, not just dumping everything into their lap at once and leaving it at that. Those who state that the game really is about endgame are sadly mistaken, and they're the ones who usually end up most disappointed and bored.

    There is much more to this game than running Savage and Ultimate raids and trials. The game is a journey, not a spectacle, and the journey to get to endgame is just as important, if not more so, than the destination.
    (10)
    Last edited by Enkidoh; 07-21-2019 at 10:01 AM.

  2. #2
    Player
    Jeeves72's Avatar
    Join Date
    Jul 2019
    Posts
    8
    Character
    Jeeves Worcester
    World
    Faerie
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Enkidoh View Post
    Well, don't take it the wrong way but if certain people are complaining about not being to just skip straight to endgame quickly, then this game probably is not for them. The fact is, FFXIV is a FF game first and a MMO second, and FF games are always story focused, even the MMOs. Here normal MMO trappings of everything being about endgame raiding and stuff for 'shinez' and streetcred is only one part of the package (and is really only a minor part, if Yoshi's comments in the past about the amount of players really doing endgame content, let alone completing it, is any indication).

    The story is an important part of that, and is meant to guide players gradually into the action, not just dumping everything into their lap at once and leaving it at that. Those who state that the game really is about endgame are sadly mistaken, and they're the ones who usually end up most disappointed and bored.

    There is much more to this game than running Savage and Ultimate raids and trials. The game is a journey, not a spectacle, and the journey to get to endgame is just as important, if not more so, than the destination.
    I'm all about the journey. Though I'm at the level cap and all that, I've never even dipped a toe in Savage, Ultimate etc. Problem is, the early part of that journey is notoriously poor as-is, and it can turn off newer players.

    I don't know what you're trying to accomplish by misrepresenting my suggestion as "skipping straight to the endgame quickly". I would like to see new players experience the full breadth of the story by trimming the excess of fat from ARR while preserving its story, so that they can get to HW more quickly and start to see the game really shine. Please don't turn me into some sort of story-skip boogeyman in your head.

    Quote Originally Posted by MistakeNot View Post
    No, we do not know that, and there is no need for such a caveat due to the simple fact that ARR isn't a slog.



    Actually it probably would be a quite big job - at least if they want to do a good job, which I am sure they would want to. There is not nearly as much "filler" content that can be easily cut in ARR as some people seem to believe.
    I think you may be out of touch with how people besides yourself tend to feel about ARR.

    http://forum.square-enix.com/ffxiv/t...sts-is-tedious
    https://www.reddit.com/r/ffxiv/comme...of_filler_msq/
    https://www.reddit.com/r/ffxiv/comme...ined_the_game/
    http://forum.square-enix.com/ffxiv/t...the-main-story
    https://gamefaqs.gamespot.com/boards...eborn/75584573
    https://gamefaqs.gamespot.com/boards...eborn/75551044
    https://forums.mmorpg.com/discussion...ough-the-story
    https://www.reddit.com/r/ffxiv/comme...ing_ffxiv_and/
    https://www.reddit.com/r/ffxiv/comme...about_to_quit/



    I don't know why people so passionately resist the idea of improving something, or even admitting that something could be improved.
    (7)
    Last edited by Jeeves72; 07-21-2019 at 02:12 PM.

  3. #3
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,881
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Enkidoh View Post
    Well, don't take it the wrong way but if certain people are complaining about not being to just skip straight to endgame quickly, then this game probably is not for them.
    "I don't suppose Minfilia could just tell us she wants over our linkpearl?" and "There sure are an awful lot of fetch-quests..." =/= "Give me endgame now!!!"
    (5)

  4. #4
    Player
    Emmanellain's Avatar
    Join Date
    Oct 2015
    Posts
    232
    Character
    Aelin Alvered
    World
    Zalera
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Enkidoh View Post
    Well, don't take it the wrong way but if certain people are complaining about not being to just skip straight to endgame quickly, then this game probably is not for them. The fact is, FFXIV is a FF game first and a MMO second, and FF games are always story focused, even the MMOs. Here normal MMO trappings of everything being about endgame raiding and stuff for 'shinez' and streetcred is only one part of the package (and is really only a minor part, if Yoshi's comments in the past about the amount of players really doing endgame content, let alone completing it, is any indication).

    The story is an important part of that, and is meant to guide players gradually into the action, not just dumping everything into their lap at once and leaving it at that. Those who state that the game really is about endgame are sadly mistaken, and they're the ones who usually end up most disappointed and bored.

    There is much more to this game than running Savage and Ultimate raids and trials. The game is a journey, not a spectacle, and the journey to get to endgame is just as important, if not more so, than the destination.
    as a huge MSQ fan myself, i too see the importance of the story, but I really didn't need to sniff the chocobos and go to Coerthas to pick up leaves so Tataru could brew tea to calm the other scions before the move to Mor'dona.
    The entire feast quest line could be shortened, along with other questlines that are more or less uninvolved with the plot.
    I want to keep the development of our core cast as much as possible, but there is a lot of fat that can be trimmed, along with fixing the MSQ dungeons at the end of ARR.
    (3)