Oh, my misunderstanding. The JP point of view wasn't of any importance. I was just including what I thought was the source for transparency's sake (though I was wrong lol).
Thanks for the correction.

FC DOES reduce infuriate cd... you got ur facts wrong = (You only get Inner Chaos when you infuriate. It only happens once and it provides the gauge necessary for IC. It is essentially completely separate and acts identically in both scenarios. You don't get reduced Infuriate cooldown from FC anymore so I don't see how it effects anything at all. It should be pretty obvious I didn't mean you shout spend the 50 gauge from Infuriate on Onslaught instead of Inner Chaos.
See above for infuriate. Otherwise I don't see what you're trying to say here. Yes you have to replace a GCD when you FC, that's why I calculate the difference in pot from a FC and the average pot + gauge generation from your combos. In a hypothetical fight with 100% uptime on the boss, you do more dps by using Onslaught on CD, and using the gauge you can't spend on Onslaught on FCs. Upheaval is first priority of course.
*edit* Ah you're talking about raid buff windows. Yes in that case it matters what you can squeeze in. I don't take that into account.

I see people keep telling me FC reduces your Infuriate CD. I know it used to be that way, however...
https://na.finalfantasyxiv.com/jobguide/warrior/ <- only two abilities there mention a cooldown reduction. Inner Chaos and Chaotic Cyclone.
*edit* yeah I see i missed Enhanced Infuriate.
Last edited by Rhyn; 07-19-2019 at 04:08 AM.
All 4 skills reduce infuriate CD by 5 sec.You only get Inner Chaos when you infuriate. It only happens once and it provides the gauge necessary for IC. It is essentially completely separate and acts identically in both scenarios. You don't get reduced Infuriate cooldown from FC anymore so I don't see how it effects anything at all. It should be pretty obvious I didn't mean you shout spend the 50 gauge from Infuriate on Onslaught instead of Inner Chaos.
See above for infuriate. Otherwise I don't see what you're trying to say here. Yes you have to replace a GCD when you FC, that's why I calculate the difference in pot from a FC and the average pot + gauge generation from your combos. In a hypothetical fight with 100% uptime on the boss, you do more dps by using Onslaught on CD, and using the gauge you can't spend on Onslaught on FCs. Upheaval is first priority of course.
*edit* Ah you're talking about raid buff windows. Yes in that case it matters what you can squeeze in. I don't take that into account.
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Last edited by Nedkel; 07-19-2019 at 04:00 AM.


Yea it's the trait "Reduces Infuriate recast time by 5 seconds upon landing Inner Beast, Steel Cyclone, Fell Cleave, or Decimate on most targets."I see people keep telling me FC reduces your Infuriate CD. I know it used to be that way, however...
https://na.finalfantasyxiv.com/jobguide/warrior/ <- only two abilities there mention a cooldown reduction. Inner Chaos and Chaotic Cyclone.
*edit* yeah I see i missed Enhanced Infuriate.

There's a lot of good and a lot of bad information in this thread. I think the bottom line for me is that I would have happily played Stormblood Warrior for another 2 years, so as far as I am concerned I got almost everything that I wanted. The only changes I'd really like to see on WAR are a little more single target damage, better AOE damage outside of Inner Release, and the ability to put Nascent Flash on yourself.


What actually happens:There's a lot of good and a lot of bad information in this thread. I think the bottom line for me is that I would have happily played Stormblood Warrior for another 2 years, so as far as I am concerned I got almost everything that I wanted. The only changes I'd really like to see on WAR are a little more single target damage, better AOE damage outside of Inner Release, and the ability to put Nascent Flash on yourself.
Yoshi-P: "Give them more Fellest Cleaves."
actually if you look at the GNBs Camouflage skill its basicly just a better version of Anticipation, with the added 10% dmg reduction and 50% parry rate, which feel kinda under powered and a step backwards. but yeah you are right tanks ( espically the WAR) didnt lose much. also i though Onslaught was bad as well hell through all but the very end of SB i never had it on my hot bar because it cost BG. but i tryed it out and it has many more uses out side of IF or IR. i use it all the time to pop back into the boses face after they do AOE's. plus the fact that BG dosent go away unless used means most the time i end up having a ready 20 BG to use.Did we really ?
We (all tanks) lost anticipation (which statistically was not particularly amazing +30% chance for parry to happen) and awareness which had somewhat niche use in some scenarios (and was often paired with old version of raw intuition during trash pulls).
IMHO it doesn't feel like we lost anything relevant.


Ever since it was added to the game, Warrior has existed in one of two states: "Highest damage Tank" or "About to be buffed". Thus, it's overwhelmingly likely that a Warrior buff is already in the pipeline. It wouldn't be the end of the world if it isn't, though. The number of people demanding a self applying Nascent Flash amuses me, though. Guess that's just a consequence of the odd over-removal of Warrior's self heals.
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