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  1. #11
    Player
    Faxmonkey's Avatar
    Join Date
    Jul 2015
    Posts
    11
    Character
    Lyra Sorell
    World
    Shiva
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by HyoMinPark View Post
    The way around this is to hold Lightspeed for Sleeve Draw + Divination windows to allow for the double-weaving without clipping your GCDs and losing damage. That said, it removes the versatility from LS, which before could be used for heavy movement and for healing intense moments to conserve mana.
    When you have to use a valuable & versatile ability to make the central mechanic of your class work that's a red light right there. It just highlights the problem. Plus the potency on the abilities they butchered are laughable with the cds they put on them. I really don't understand what they were going for and to me at least it seems they put very little thought and effort into the AST class.
    (6)

  2. #12
    Player
    TankHunter678's Avatar
    Join Date
    May 2016
    Posts
    873
    Character
    Selena Zensh
    World
    Siren
    Main Class
    Machinist Lv 80
    Quote Originally Posted by HyoMinPark View Post
    For the rest of your post, I’m curious to see how AST’s rDPS will pan out in Savage. Currently in the EXs, they are severely underrepresented (I believe less than 20% of all uploads contain an AST right now). There are speedkills that have double WHM comps if they aren’t WHM/SCH. Personally, I don’t think that AST’s rDPS will be enough to compensate for how strong WHM is right now; nor do I think its current healing is strong enough compared to SCH. It can still do the content—it’s not unviable by any means in terms of healing or damage, and it has certainly seen worse days—but it is the weakest of the three healers. I think my static’s AST is going WHM for our group unless there’s some changes to AST’s potencies at the very least.
    ASTs card buffs do not raise rDPS enough to compete with the 1.6-2k DPS difference between AST and WHM. Running an AST currently is a rDPS deficit. Even with perfect unrealistic no DPS loss perfect draws and no time loss uses of the cards.
    (8)

  3. #13
    Player
    Seoulstar's Avatar
    Join Date
    Apr 2014
    Posts
    1,177
    Character
    Suzuko Seki
    World
    Balmung
    Main Class
    Dancer Lv 90
    It is..so boring..but more than likely if anything is changed it wont happen until the next expansion..
    (2)

  4. #14
    Player
    BahamutxD's Avatar
    Join Date
    Feb 2014
    Location
    Limsa Lominsa
    Posts
    59
    Character
    Bah Lizi
    World
    Ragnarok
    Main Class
    Astrologian Lv 90
    Look at the bright side of things..

    I removed all 7 skills related to cards and I have no more hotbar issues when playing AST.
    (4)

  5. #15
    Player
    Roxas_Andrade's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    302
    Character
    Roxas Andrade
    World
    Famfrit
    Main Class
    Astrologian Lv 80
    I don't think the dev team will revert cards to the previous status...

    But New Idea:

    AST keep the cards as they are but with buffed potency
    Sleeve Draw turns your current card into AoE effect
    Lord and Lady are reversed to damage/heal (because I want it)

    But it's not the only thing AST needs right now. We need Diurnal Asp.Bene to last longer and Nocturnal Asp.Bene to heal more. We need a better Celestial Opposition (Shorter CD and Stun back). We need a better bubble. Celestial Intersection is too weak independent of sect. Horoscope could work like Plenary Indulgence. There's a lot of things to change...
    (0)
    Want a heal? How much money you got?

  6. #16
    Player
    Blood_Blossoms's Avatar
    Join Date
    Aug 2013
    Posts
    29
    Character
    Lutra Lutra
    World
    Phantom
    Main Class
    Astrologian Lv 90
    First time posting in long time so hello all.
    I have to agree I dont like card system at all had lot more fun on the older system down to being able to do more, and the fact that I am useing Lightspeed for sleeve draw is clunky.
    Gets to point I dont care a lot the time who I give what card I just throw them out to any of the DPS in the lower level stuff and just mostly focus on the Divination windows and then lady lord cards to people.
    I also feel that AST has so much down time on the cards that Divination is 180s. you end up sitting on a Divination at like 10 seconds into CD and then just lady lord spamming every 30 seconds.

    Other skills bug me
    Celestial Opposition - I miss my 7s stun
    Redraw - I just dont like this skill with the cards Spam it 3 times on last card till you get the right card, then cry as you did not.
    Horoscope - is a 3 part forget about me skill with a low potency for that you got to do to fire it off Cast Horoscope no heals - cast Aspected Helios Still no heals from Horoscope - cast Horoscope get 400 potency over 100. Most time I forget that I have Horoscope I set it up once with a Aspected Horoscope that being said its nice in stacking mechanics but I still think the potency should be like 500 or something just for how long it takes to set up and make the base level Horoscope like 200 Potency.
    (3)
    Last edited by Blood_Blossoms; 07-19-2019 at 11:22 PM.

  7. #17
    Player
    Xelanar's Avatar
    Join Date
    Dec 2015
    Posts
    298
    Character
    Xelanar Fhey
    World
    Shiva
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Seoulstar View Post
    It is..so boring..but more than likely if anything is changed it wont happen until the next expansion..
    Considering how long it took developers to bandaid what they did to whitemage mechanics(Lilies ^_^).

    Maybe this is how they balance healers out. By always making one of them feel dull, empty and left aside.
    (0)

  8. #18
    Player
    Rivxkobe's Avatar
    Join Date
    Dec 2015
    Posts
    536
    Character
    Carmine Altair
    World
    Zalera
    Main Class
    Samurai Lv 80
    Because fishing for Balance was fun.

    Quote Originally Posted by Xelanar View Post
    By always making WHM or AST feel dull, empty and left aside.
    Fixed that for you.
    (0)
    Level 80: SAM | SCH | PLD | DNC

    Leveling: AST | WAR | MCH

  9. #19
    Player
    Hatstand's Avatar
    Join Date
    Jun 2019
    Posts
    307
    Character
    Jenny Davar
    World
    Kujata
    Main Class
    Weaver Lv 70
    Quote Originally Posted by Rivxkobe View Post
    Because fishing for Balance was fun.



    Fixed that for you.
    SCH feels plenty dull right now.
    (0)

  10. #20
    Player
    Gun-Cat's Avatar
    Join Date
    Jun 2016
    Posts
    124
    Character
    M'rin Vhani
    World
    Balmung
    Main Class
    Rogue Lv 90
    The biggest offender is that the new system feels way more frustrating than the onld one. I could work with a few bad cards, but not getting the right seals to line the AoE dps buff up is downright infuriating. Same for having only ranged DPS in your groups and constantly drawing melee cards, gimping me even further than the new system already did.

    But I suppose team Speedkill is happy that they have a new meta. Wonder when that one will get old and complained about.
    (2)

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