There's so much to do in this game it is nearly endless. I've been playing since ARR in 2013 and still finding things I missed from ARR, HW and SB to go back and do.
There's so much to do in this game it is nearly endless. I've been playing since ARR in 2013 and still finding things I missed from ARR, HW and SB to go back and do.
That's fine and more power to you, but some of us don't find enjoyment out of trying to get a 16th job to level cap, or playing around with glamour. Some of us mainly get enjoyment out of having challenging content to do. Which right now, Savage and Ultimate are the only challenging things in the game. Everything else got made easier because of casuals complaining. It is as if they want challenge-seekers gone from this game.
There's many people like this, who just have the thought process of 'well I'm satisfied, so who cares what the raiders want?' Again, I don't have any issue with casual players getting more content. It improves the health of this game. Why, then, do many casual players have this issue with raiders wanting stuff that actually keeps them around? What if I don't want to play only 2 months out of every 6, and then have to unsub because there is no more savage-like content? Well, too bad for me I guess, right? Casual crowd has what they want so who cares about the raiders amirite?You know, I had a snarky reply to all of the people wanting nu-WoW systems put into FF, but I'll actually answer the question honestly.
At this point, I honestly have more than enough content to do and I don't even plan on doing savage (would like to, but that's a whole rant instead of a quick response).

Because these threads are always verbose ways of re-dressing "one aspect being lacking" to "all aspects being lacking". To some players the "endgame" isn't savage or ultimate raiding, yet those that do focus on savage and ultimate can't help but put that level of raiding as the end-all-be-all goal of this game. I won't disparage them further, however, as this re-dressing and phrasing of "there's no endgame" is probably more efficient at stirring things up on the forums than the claim of "we would like more savage-difficulty content".That's fine and more power to you, but some of us don't find enjoyment out of trying to get a 16th job to level cap, or playing around with glamour. Some of us mainly get enjoyment out of having challenging content to do. Which right now, Savage and Ultimate are the only challenging things in the game. Everything else got made easier because of casuals complaining. It is as if they want challenge-seekers gone from this game.
There's many people like this, who just have the thought process of 'well I'm satisfied, so who cares what the raiders want?' Again, I don't have any issue with casual players getting more content. It improves the health of this game. Why, then, do many casual players have this issue with raiders wanting stuff that actually keeps them around? What if I don't want to play only 2 months out of every 6, and then have to unsub because there is no more savage-like content? Well, too bad for me I guess, right? Casual crowd has what they want so who cares about the raiders amirite?
The very concept of having to stay on the treadmill perpetually is something SQEX has chosen to avoid - explicitly. If the game doesn't suit your needs, then vote with your wallet. You don't owe the game your time or attention. Find enjoyment elsewhere.
There's many people like this, who just have the thought process of 'well I'm satisfied, so who cares what the raiders want?' Again, I don't have any issue with casual players getting more content. It improves the health of this game. Why, then, do many casual players have this issue with raiders wanting stuff that actually keeps them around? What if I don't want to play only 2 months out of every 6, and then have to unsub because there is no more savage-like content? Well, too bad for me I guess, right? Casual crowd has what they want so who cares about the raiders amirite?
My post doesn't have that mentality in it. At all. I addressed the question the OP and others proposed, am I personally satisfied with the amount of content in the game. Funny enough you saw that post but didn't see the one the page after where I said I wish the dev team had the resources to expand on all of the content in the game for every community. Because that's ultimately what I do want.
To say my thought process is 'well I'm satisfied, so who cares what the raiders want?' is disingenuous. If you're talking about wanting WoW's mythic+ system or the 20 different difficulty settings for dungeons and the 5 for raids, then sure I definitely have a problem. That doesn't come from a place as a casual upset at hard content, that comes from a place of a longtime raid leader absolutely disgusted at where modern raid and pve culture is from players to the devs.

Back in ARR, there were also people saying 'no content!' or 'need more raids!' and the reaction to them, curiously, is the same one people give now:Savage and Ultimate are the only challenging things in the game. Everything else got made easier because of casuals complaining. It is as if they want challenge-seekers gone from this game.
There's many people like this, who just have the thought process of 'well I'm satisfied, so who cares what the raiders want?' Again, I don't have any issue with casual players getting more content. It improves the health of this game. Why, then, do many casual players have this issue with raiders wanting stuff that actually keeps them around? What if I don't want to play only 2 months out of every 6, and then have to unsub because there is no more savage-like content? Well, too bad for me I guess, right? Casual crowd has what they want so who cares about the raiders amirite?
-Ok, sorry you aren't happy, you can go play something else, I'm happy so I am going to keep playing
I remember strongly one poster who said 'It's ok, let them go, the game will cater to those who enjoy it and remain'
At the time, I thought it meant FF would become a very niche game, small population game, due to this focus on a certain group of players.
The opposite has happened - the game keeps growing and growing, where now people see FF14, ESO, and WoW as the big three MMOs on the market, and shadowbringers maybe just pushed FF to the top. Point being, this game has a steady growing population that enjoys the game, it's format, and how things are done.
Nevertheless expansions launch, and maybe every patch, there is someone who says 'I'm not happy'.
How do expect this ever growing population to respond considering they have been playing and enjoying it, while subs continue to grow?
'ok, guess it's not for you, I'm happy, I,m gonna keep playing, hope you find something you like'
I was scared about this attitude back in ARR, but now, six years later, it's proven to be a winning formula.
When people say to you 'FF is different from MMOs', what they are also saying to you 'and that's why I like it'
Thus, when people say things like 'gee, I wish this MMO was more like X', and they go ' that's not FF, you should find something'
They probably aren't trying to be insulting, they probably think they are being helpful and giving you good advice.
Unlike the WoW forums, where they will try to convince you that you are wrong, and maybe work overtime to convince you why you should stay.
People here are pretty mature, they don't sense the need that they need to convince you if you like something.
It's as if you are complaining at McDonalds, and they recommend you try Burger King, but you say 'No, I want McDonalds to change instead!'
How do you expect the people who enjoy McDonalds to react? They likely dont want it to change and would prefer you just find what you enjoy.
My recommendation to you: Classic WoW
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