Results -9 to 0 of 12

Threaded View

  1. #6
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,092
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    S rank hunts. I like holding top enmity on them because they oft have sensitive mechanics that can kill people if the tank isn't positioned properly (IE, Ixtab's tank buster being a radial AoE that will murder all of the melee if the tank is standing too close...which happens way too often).

    I just fought one that lasted about three minutes with DRK. The WAR was not spamming Tomahawk, but consistently kept my enmity in the green/yellow up until the moment they died from greeding a one-shot mechanic...but then I lost enmity to a PLD in mostly 340 gear (No 350 weapon and mostly green accessories) who again was not spamming their ranged attack.

    The only explanations I can think of are DRK just being that bad or Provoke still being able to generate enmity on hunts despite them being immune to the taunting component of it because I maintained near 100% uptime and was keeping everything on CD while avoiding MP/blood gauge overfloow.

    EDIT: I'm blind/dumb since I asked the players in question and they were in fact just spamming ranged attacks for enmity. I guess it's good if the hunt is already melting and you want ensure you get full credit, but when there's a low number of people around, it seems kind of silly. WAR still has a definite advantage thanks to Inner Release, but probably not nearly as big as I imagined.
    (0)
    Last edited by KageTokage; 07-19-2019 at 06:33 PM.