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  1. #1
    Player
    Sephrick's Avatar
    Join Date
    Mar 2011
    Posts
    1,900
    Character
    Sephrick Markarius
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    This is why we should have quest-based leveling!

    Just because it's an MMO doesn't mean they have to abandon that old Final Fantasy charm. FFs were always about fighting your way to the next story event. But that fighting always felt like it was a part of the story.

    Granted, in XI and XIV we fight things to gain enough levels to get to the next chunk of story, but it feels disjointed and arbitrary in relation to the world.

    How many raptors we kill has nothing to do with the encroaching threat of the empire.

    The worst thing for any game is if a new player gets out of the opening toto rial and says "now what?" There should be quests all the way to 50. And the instances they involve should be repeatable once unlocked so that subsequent classes may be leveled.
    (8)

  2. #2
    Player
    auritribe's Avatar
    Join Date
    Jan 2012
    Posts
    233
    Character
    Silent Protagonist
    World
    Hyperion
    Main Class
    Thaumaturge Lv 8
    My only concern in regards to this 'solution' is an overabundance of dumb quests.

    Out of the thousands of quests you did levelling in WoW (If you've ever played it) How many did you actually bother reading the quest text on?
    (4)

  3. #3
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Sephrick View Post
    This is why we should have quest-based leveling!

    Just because it's an MMO doesn't mean they have to abandon that old Final Fantasy charm. FFs were always about fighting your way to the next story event. But that fighting always felt like it was a part of the story.

    Granted, in XI and XIV we fight things to gain enough levels to get to the next chunk of story, but it feels disjointed and arbitrary in relation to the world.

    How many raptors we kill has nothing to do with the encroaching threat of the empire.

    The worst thing for any game is if a new player gets out of the opening toto rial and says "now what?" There should be quests all the way to 50. And the instances they involve should be repeatable once unlocked so that subsequent classes may be leveled.
    I hate doing side quest in this game. they are so boring and bland. If they ever had quest based lvling i hope it wouldbe better then the current side quest.
    (0)

  4. #4
    Player
    WOmega's Avatar
    Join Date
    Jan 2012
    Posts
    23
    Character
    Cloudw Omega
    World
    Excalibur
    Main Class
    Gladiator Lv 14
    Quote Originally Posted by Sephrick View Post
    This is why we should have quest-based leveling!

    Just because it's an MMO doesn't mean they have to abandon that old Final Fantasy charm. FFs were always about fighting your way to the next story event. But that fighting always felt like it was a part of the story.

    Granted, in XI and XIV we fight things to gain enough levels to get to the next chunk of story, but it feels disjointed and arbitrary in relation to the world.

    How many raptors we kill has nothing to do with the encroaching threat of the empire.

    The worst thing for any game is if a new player gets out of the opening toto rial and says "now what?" There should be quests all the way to 50. And the instances they involve should be repeatable once unlocked so that subsequent classes may be leveled.
    as a low level i agree. i was lost i had to look up on the internet what to do. and the only thing i could figure was grind until i was level 8. i dont care how bland a side-quest is, its still better then sitting in a field grinding, at least with them they could teach us mechanics of the game. (newbies i mean) theres no reason to alienate players who dont learn well left to their own devices.


    and to be honest, they should work on making side quests better rather then just pumping them out. theres nothing that says they have to pump out more boring stuff
    (2)
    Last edited by WOmega; 01-15-2012 at 08:15 AM.

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