Think as we want a 4th healer and Chemist has been mentioned on a few occasions as being a potential future FF14 class I am hoping it is added.
Don't really want another limited class like BLU unless it happens to also be another DPS class.

Think as we want a 4th healer and Chemist has been mentioned on a few occasions as being a potential future FF14 class I am hoping it is added.
Don't really want another limited class like BLU unless it happens to also be another DPS class.


A healer based on Chemist, but with a magitek quirk like Machinist and Gunbreaker.
My top picks for Healer would be: Chemist or Psychic (FFX-2 version) each would give a unique aesthetic for a healer.
Geomancer I’d be down for a Support Caster DPS, who uses ground-targeted skills, and wind/earth/water elements.
Or a melee heavy weapon job, that uses either Hammers/Maces, or double-ended thief-swords (Zidane)

Chemist would be my top pick. One thing I dislike about XIV is that traditional FF restorative items (potions, ethers, elixirs, even phoenix down) are practically useless in this game. Introducing an item-based healer would make those items useful again. Although balancing item-based vs MP-based healers might be tricky.


I've always wanted puppetmaster, but I'll stress that if the only way they can think to implement it is by making it a limited job I'd prefer to never have it at all.

Actually somehow i wanna see a gambler job in this game as buffer/dps with.... yeah random luck based buffs/dps... but i dont think this is possible to balance xD



I would highly doubt they’d make chemist in ffxiv actually consume items. It would inhibit that job from performing in a way other jobs are not.Chemist would be my top pick. One thing I dislike about XIV is that traditional FF restorative items (potions, ethers, elixirs, even phoenix down) are practically useless in this game. Introducing an item-based healer would make those items useful again. Although balancing item-based vs MP-based healers might be tricky.
If I had to guess at an implementation method, I’d expect something like Rikku’s overdrive command with mixing items to create an effect. Something potentially like the dances of mudra system. Or for those who played it, maybe a system like the incense used by Lucia in Shadow Hearts: Covenant.
Since they already sorta gave us Blu. Either pup or bst.


RAV, SAB, SYN, SHA & SRC.
Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.
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