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  1. #11
    Player
    IzzyData's Avatar
    Join Date
    Jun 2015
    Posts
    147
    Character
    Izzy Pollux
    World
    Faerie
    Main Class
    Rogue Lv 80
    I think I would actually prefer a two decimal percentage despite have the same amount of characters.
    (0)

  2. #12
    Player
    alimdia's Avatar
    Join Date
    Jul 2014
    Posts
    2,064
    Character
    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Kaethra View Post
    Normally I would agree. But 10,000 does make the display look, awkward. Personally I think they could have made the display 500mp. Then Fire would cost 40mp instead of 800. Hell they could tone it down further to 100mp and still make it work. The reason they cut it to 10,000 is because it is quite easy to balance MP costs with larger numbers as adjusting 5mp to 6mp is a 20% increase, but 500 to 505 is 1%. But I believe they just went a bit far.

    We use the numbers now only in theory crafting. But in combat we're just looking at how full or empty the MP bar is since its not simple to associate with a 4-5 digit number being interacting with by 3-4 digit numbers.
    It has nothing to do with balance, it's about visual representation. Look at the party UI



    The reason why the last two 00 are small is because now MP is visually represented as 100%, so if a spell uses 800MP it uses 8% of your MP, if you have 5500 MP left you have 55% of your MP left, you basically ignore the last 00 in any cost and at first glance you know what you can or cannot cast based on your current mp. What you propose has zero tangible benefits.
    (8)

  3. #13
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,167
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    They wanted spell costs to represent MP percentages more obviously. It was either 10000 or 100, and they chose the one that doesn't look awkward at 80. (1000 might have been better, but 10000's not horrible)
    (1)

  4. #14
    Player
    SigmaOZ's Avatar
    Join Date
    Dec 2014
    Location
    Gridania
    Posts
    754
    Character
    Sigma Alpheratz
    World
    Faerie
    Main Class
    White Mage Lv 99
    I think the dev team should get rid of MP as they did with TP.


    I run out of it sometimes, specially when doing damage (DPS) which drains the MP really quick.
    (0)

  5. #15
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by SigmaOZ View Post
    I think the dev team should get rid of MP as they did with TP.


    I run out of it sometimes, specially when doing damage (DPS) which drains the MP really quick.
    MP is a way to gate raising. When just aoeing, you won't run out of mp unless your party is bad, or you are bad at using lucid dreaming. TP only gated aoeing and nothing else, when mages could basically aoe for days.

    Also, the bold is distracting when its random like that.
    (6)

  6. #16
    Player
    RyuSaarva's Avatar
    Join Date
    Dec 2014
    Posts
    1,094
    Character
    Ryu Saarva
    World
    Phoenix
    Main Class
    Bard Lv 90
    I think infinite TP looks far worse.
    (0)

  7. #17
    Player
    Avidria's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    1,724
    Character
    Avi Taro
    World
    Behemoth
    Main Class
    Bard Lv 100
    Honestly I'm more annoyed that two of the zeroes are smaller than the others... makes me think it's 100.00 every time I look at it lmao

    I just don't think of MP as percentages at all... so it ends up just looking weird to me... either make the zeroes all the same size or get rid of the little ones

    Pls SE, I beg u
    (0)
    Last edited by Avidria; 07-18-2019 at 11:55 AM.
    "Run when you have to, fight when you must, rest when you can." - Elyas Machera, The Wheel of Time

  8. #18
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,167
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Avidria View Post
    100.00 every time I look at it lmao
    That's the point though. A spell that costs 300 MP uses 3.00% of your MP. If you have 5000 MP remaining, you have 50.00% MP remaining.
    (3)
    Error 3102 Club, Order of the 52nd Hour

  9. #19
    Player
    Avidria's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    1,724
    Character
    Avi Taro
    World
    Behemoth
    Main Class
    Bard Lv 100
    Quote Originally Posted by Rongway View Post
    That's the point though. A spell that costs 300 MP uses 3.00% of your MP. If you have 5000 MP remaining, you have 50.00% MP remaining.
    I hate it

    I hate it a lot
    (0)
    "Run when you have to, fight when you must, rest when you can." - Elyas Machera, The Wheel of Time

  10. #20
    Player
    BatLW's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    170
    Character
    Fenrir As'hall
    World
    Shiva
    Main Class
    Gladiator Lv 60
    I have no idea why even 10.000 and not just 100%. It would also be easier to have a Spell cost 4% MP instead of 400 - Its just unnecessarily complicated.
    (0)

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