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  1. #1
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,166
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    I haven’t done the maths, but I figured that getting Devilment boost on Flourish procs would be more overall DPS than Quadruple Technical Finish.
    Though if you get a direct critical hit on Finish, it very well could end up being stronger, but I can’t say if that would make up for the 3/4ish GCDs where Devilment ticks down but you aren’t outputting any damage.
    And since I’m not able to check what the GCD potencies are, I know you’d have to deal around 1500+ potency worth of damage in those 3/4ish GCDs, which I’m not even sure a Dancer could do without some super luck with Sabre Dancer

    Honestly though, I’m terms of ease-of-use in rotation I find it slots in the GCD between Standard and Technical Finish perfectly, then you can use Flourish after Technical Finish and go straight into using all the procs / Fan dance etc
    (0)
    Last edited by Connor; 07-17-2019 at 12:18 PM.

  2. #2
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,169
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Connor View Post
    I can’t say if that would make up for the 3/4ish GCDs where Devilment ticks down but you aren’t outputting any damage.
    A Quadruple Technical Finish is still more potency per second than flourishes. At 1500 potency over 7 seconds (~214.3 pps), and your top three Flourishes being worth 475(Fountainfall), 425(Reverse Cascade), 425(Bloodshower) totalling 1325 potency over around 7.3s (~181.f pps), so it doesn't matter that it seems like you're not doing any damage during that time. Note: The 50% * 150 + 25% * 200 potencies of Fan Dances are included in each of the Flourished attacks' potencies.

    The real difference between using Devilment before Technical Step or using it after Technical Finish is that if the QTF doesn't dhit and doesn't crit, it turns out that using Flourished attacks could have been better, because some subset of the attacks could have dhit or crit. Technical Finish is basically putting all your eggs in one basket; if it direct-crits, it's beautiful. If not, any one of the Flourished attacks direct-crit'ing might have made up the difference.
    (3)
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