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  1. #291
    Player
    Takahiro's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lomsia
    Posts
    25
    Character
    Z'izari Moonshade
    World
    Balmung
    Main Class
    Scholar Lv 75
    -Debuff Effects from 2.0: I would love to see these readded and reintroduced. Even as just their own spells. The idea that SCH is NOT a healer but a DMG Mitigationer in the form of spells, has always interested me more than actually healing. I love the idea of finding new ways to help my party stay alive while never having to heal them, because the dmg just is simply mitigated for a brief moment. So adding more spells that decrease the amount of incoming damage rather than healing it after it hits, would be a huge step in the right direction for SCH. Considering its lore, all of its quests. Scholars were the Generals of old. They fought to figure out ways to keep their parties alive. They would devise strageties well before the fight even happened to ensure a victory for their troops. In this sense, Its more plausabile to keep us with the DMG Mitigation role rather than pure healing. Its what I love about SCH and its what I think, MANY Schs enjoy about the class. You prevent dmg before it happens.

    I would add a spell or two, that debuffed enemies. Two, in fact, with very brief durations. Making you think on your toes if you are new to the dungeon, or if you know the rotations of the boss, something you plan to use because you know a portion of the fight needs mitigating, or your party needs buffed through it to survive.

    - Fear Tactics: Reduces a single targets Tenacity, making them more vulnerable to attacks for a duration. CD of 120 Seconds

    - Rally Call: Increases self and parties Determination, Reducing the amount of damage taken and the amount of HP Restored by Healing Magics for a duration.
    (3)

  2. #292
    Player
    galbsadi's Avatar
    Join Date
    Jun 2017
    Location
    Limsa Lominsa
    Posts
    291
    Character
    Galbsadi Nailo
    World
    Halicarnassus
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Takahiro View Post
    Iv been lurking here and there. I completely agree that 5.0 SCH needs to be reverted back.

    Things I want:

    -Dissipation: should be reworked, or removed entirely. If its to stay, we need an actual incentive to use it. Like, our aetherflow stacks remain at three and all aetherflow abilities cost nothing for the duration. It needs an increase of healing potency, I would even be in favor of increasing the amount of time our fairy is gone or the amount of time it takes to recast it. Left alone, dissipation is more a disadvantage to your kit than anything. No Whispering Dawn, Fey Illumination, Arguably a decrease in heal SPEED.

    Lets take Physicks for example: 20% of 400 is only 80. So for 30 seconds we have a cure potency of 480 on our Physicks. Now lets say that our Fairy HAPPENS to heal the same target as us at roughly the same time, that is a heal potency of 540. Which is our standard potency at any given time. (According to tooltips, but reading through here this isnt the current actual potency) So, you can see, that Dissipation is more of a "Tactical Withdrawl" than an actually useful spell at current function. I would considered this spell to be "Not working as intended"

    fix: "Aether Overflow"- Can only be activated while under the effects of Aetherpact. Increases faerie healing potency by 20% for 10s Additional Effect: The next Indomitability or Lustrate does not cost an Aetherstack.
    I agree with you overall on dissipation, in that it needs some improvements...but FYI...it does have an increase to healing potency for the duration. 20% on spells (albeit not abilities). Perhaps if it applied to abilities as well that'd be a huge step towards fixing that.
    (1)

  3. #293
    Player
    Takahiro's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lomsia
    Posts
    25
    Character
    Z'izari Moonshade
    World
    Balmung
    Main Class
    Scholar Lv 75
    Quote Originally Posted by galbsadi View Post
    I agree with you overall on dissipation, in that it needs some improvements...but FYI...it does have an increase to healing potency for the duration. 20% on spells (albeit not abilities). Perhaps if it applied to abilities as well that'd be a huge step towards fixing that.
    I took that into account. "Lets take Physicks for example: 20% of 400 is only 80. So for 30 seconds we have a cure potency of 480 on our Physicks." Its still an overall decrease in potential healing if the tooltip for Embrace is to be believed.
    (0)

  4. #294
    Player
    galbsadi's Avatar
    Join Date
    Jun 2017
    Location
    Limsa Lominsa
    Posts
    291
    Character
    Galbsadi Nailo
    World
    Halicarnassus
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Takahiro View Post
    I took that into account. "Lets take Physicks for example: 20% of 400 is only 80. So for 30 seconds we have a cure potency of 480 on our Physicks." Its still an overall decrease in potential healing if the tooltip for Embrace is to be believed.
    Don't forget the pet tax. The tooltip on Embrace is really about 2/3 of what it says because of such.

    Edit: Also, side rant: another reminder that it's silly that Physick is only 400 potency while Cure is 450.
    (0)
    Last edited by galbsadi; 07-17-2019 at 07:24 AM.

  5. #295
    Player
    LariaKirin's Avatar
    Join Date
    Jan 2016
    Posts
    325
    Character
    Laria Kirin
    World
    Spriggan
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Takahiro View Post
    -Dissipation: should be reworked, or removed entirely. If its to stay, we need an actual incentive to use it. Like, our aetherflow stacks remain at three and all aetherflow abilities cost nothing for the duration. It needs an increase of healing potency, I would even be in favor of increasing the amount of time our fairy is gone or the amount of time it takes to recast it. Left alone, dissipation is more a disadvantage to your kit than anything. No Whispering Dawn, Fey Illumination, Arguably a decrease in heal SPEED.

    Lets take Physicks for example: 20% of 400 is only 80. So for 30 seconds we have a cure potency of 480 on our Physicks. Now lets say that our Fairy HAPPENS to heal the same target as us at roughly the same time, that is a heal potency of 540. Which is our standard potency at any given time. (According to tooltips, but reading through here this isnt the current actual potency) So, you can see, that Dissipation is more of a "Tactical Withdrawl" than an actually useful spell at current function. I would considered this spell to be "Not working as intended"
    That's some severe mental gymnastics you're doing to call it a disadvantage.

    I guess the 20% to your other healing spells and the three Aetherflow stacks don't count?
    (2)

  6. #296
    Player
    galbsadi's Avatar
    Join Date
    Jun 2017
    Location
    Limsa Lominsa
    Posts
    291
    Character
    Galbsadi Nailo
    World
    Halicarnassus
    Main Class
    Scholar Lv 100
    Quote Originally Posted by LariaKirin View Post
    That's some severe mental gymnastics you're doing to call it a disadvantage.

    I guess the 20% to your other healing spells and the three Aetherflow stacks don't count?
    In all fairness to them....your healing spells consist of: Physick, Adlo, and Succor, because everything else is an ability, not a spell.
    (1)

  7. #297
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Takahiro View Post

    Lets take Physicks for example: 20% of 400 is only 80. So for 30 seconds we have a cure potency of 480 on our Physicks. Now lets say that our Fairy HAPPENS to heal the same target as us at roughly the same time, that is a heal potency of 540. Which is our standard potency at any given time. (According to tooltips, but reading through here this isnt the current actual potency) So, you can see, that Dissipation is more of a "Tactical Withdrawl" than an actually useful spell at current function. I would considered this spell to be "Not working as intended"
    Where Dissipation really shines is in a Recitation > Adlo.

    In pre ShB content you'd use it for ultimate attacks after popping Largesse (20%) and Fey Illumination (10%) on a warrior that had Defiance up (20%) and Convalescence( 20%).

    That made for some SICK mitigation.

    Now, people are saying "Use it at the end of a trash pull to get 3 Aethers for the next one. Yeah. Great in theory. Until you notice it has a 3 min CD. So you can use it maybe 3x a Dungeon.
    (2)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  8. #298
    Player
    Billythepancake's Avatar
    Join Date
    Jul 2019
    Location
    Limsa
    Posts
    777
    Character
    Evelynn Outreguerlain
    World
    Diabolos
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Takahiro View Post
    -Energy Drain: Even if we are to not have this back, I would like something that we can use, or has some sort of constant use, to replace the lack of "Aether Stack Dumping" as has been mentioned. Clicking Aetherflow prematurely is like losing 1 to 2 stacks of aether. Thats 1 to 2 Lustrates you could of had. My remedy to this would just to give Energy Drain back. However, with their rework of SMN its very likely we will never get Energy Drain back in its current state. Therefore, I propose they come up with an entirely new spell, aligned better with our theme of being "Tacticians" A Simple party wide buff would be nice. Give us Selenes "Spell Speed Up for 5%" as a way to dump our aetherstacks.
    I say if we cant have ED back, what I would suggest is giving us back miasma (and if we're REALLY lucky another dot on top of that, a man can dream, no?) And then let us have fester, so that way SE doesnt see our MP as broken with having 3 mp tools (though that hardly would mean we wouldn't have to balance our mp still with how expensive our heals can get) and we have more to do in down time AND we have an aetherflow dump. Either that or just give us back ED and give SMN a trait that changes ED to what it is now.
    (1)

  9. #299
    Player
    NobleWinter's Avatar
    Join Date
    Jul 2017
    Location
    Gridania
    Posts
    819
    Character
    Winter Gem
    World
    Brynhildr
    Main Class
    Scholar Lv 100
    It would be nice if Summoning our Fairy during Dissapation was actually possible but it cost one Aetherflow Stack to instantly bring her back and ended the effect of Dissapation upon execution. That way our panic button could be used while panicking without crippling an unprepared healer who didn't realize they never used a critical fairy skill beforehand. You would only get two free Aetherflow charges this way and lose the potency increase to healing spells prematurely but it seems like a perfect compromise to me that would really boost how much that capstone skill is used. Dissipation could change into "Harken" during it's duration and be the skill we use to call our fairy back prematurely.
    (0)
    Last edited by NobleWinter; 07-17-2019 at 12:09 PM.

  10. #300
    Player
    Sloprano's Avatar
    Join Date
    Oct 2014
    Posts
    282
    Character
    Quilia Labro
    World
    Cerberus
    Main Class
    Scholar Lv 100
    All for letting Dissipation stay, but with Embrace potency preferably increased. I felt it was a risk involved losing 30 seconds of Embraces, in return for a stack of AF and stronger shielding. Now I barely see the effect of Embrace when in party and Dissipation turned into another cooldown for when fairy commands are used.

    If the goal was for us to not be afraid to use it more then it was succesful, yet I'd rather see it as the emergency panic button for quickly getting 3 x Lustrates or 3x ED for mana effect it had.
    (0)

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