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  1. #1
    Player
    Arewn's Avatar
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    Jul 2019
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    8
    Character
    Arewn Aeolus
    World
    Goblin
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Inuk9 View Post
    Now play WAR at an optimal lv. Or at least play WAR in extremes trials before complaining.

    Also, don't call me buddy
    You're making a lot of assumption about what this stranger has or hasn't done... Not to mention the goal post moving.

    Warrior's been my main since ARR, it's my first 80, and I've tried the Ex trials. I also think they should get rid of the gauge cost on Onslaught. It's really weird to put a cost like that on a gap closer/opener. I don't see what purpose the cost has in the class' balance, and it would be a nice QoL change to not have it.

    I really thought they were going to get rid of it in ShB and was surprised when they didn't.
    (2)

  2. #2
    Player
    Inuk9's Avatar
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    Feb 2014
    Posts
    566
    Character
    Cacho'rro Dos'ventos
    World
    Behemoth
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Arewn View Post
    You're making a lot of assumption about what this stranger has or hasn't done... Not to mention the goal post moving.

    Warrior's been my main since ARR, it's my first 80, and I've tried the Ex trials. I also think they should get rid of the gauge cost on Onslaught. It's really weird to put a cost like that on a gap closer/opener. I don't see what purpose the cost has in the class' balance, and it would be a nice QoL change to not have it.

    I really thought they were going to get rid of it in ShB and was surprised when they didn't.
    My assumption is due to the best warriors players do not care about this. Or if they care it is not a priority.

    If you play WAR in an optimal lv you know that you have to use Onslaught to control your beast gauge to not overcap. The lower CD and the bigger range makes it up for the gauge cost.

    Let me be more straightforward. If they remove the cost will be more like a nerf then a buff since you have very few ways to control your gauge, that is why I said people who ask that don't really play warrior. I think that is why the reddit and other communities treat the forum as a giant meme. ¯\_(ツ)_/¯
    (0)

  3. #3
    Player
    Arewn's Avatar
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    Jul 2019
    Posts
    8
    Character
    Arewn Aeolus
    World
    Goblin
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Inuk9 View Post
    My assumption is due to the best warriors players do not care about this. Or if they care it is not a priority.

    If you play WAR in an optimal lv you know that you have to use Onslaught to control your beast gauge to not overcap. The lower CD and the bigger range makes it up for the gauge cost.

    Let me be more straightforward. If they remove the cost will be more like a nerf then a buff since you have very few ways to control your gauge, that is why I said people who ask that don't really play warrior. I think that is why the reddit and other communities treat the forum as a giant meme. ¯\_(ツ)_/¯
    It will not be a nerf in any capacity whatsoever.
    Using Onslaught to get rid of 20 gauge so that you don't over cap gives a functionally identical result to using onslaught and overcapping by 20 because it didn't consume any gauge.
    Overcapping gauge is intrinsically bad because it is a waste. But there's no further penalty to over capping then that. So given a situation where Onslaught is now free and you overcap as a result, you haven't lost anything. In both cases the gauge would have been "wasted" relative to one another. Either "wasted" by over capping, or "wasted" because onslaught isn't free. You're just able to use Onslaught more freely and frequently by making it free, which is a buff no matter how you look at it.
    It's not a big buff, or a big deal. It borders on QoL more then anything. And more gauge management tools would be appreciated. But it's not a nerf to make it free.

    Arrogantly making allusions to "playing at an optimal level" and "the best players" doesn't make you sound any more convincing, nor does acting aloof about it. Present the facts on how it works and let your point stand on it's own merit.
    (2)

  4. #4
    Player
    Inuk9's Avatar
    Join Date
    Feb 2014
    Posts
    566
    Character
    Cacho'rro Dos'ventos
    World
    Behemoth
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Arewn View Post
    It will not be a nerf in any capacity whatsoever.
    Using Onslaught to get rid of 20 gauge so that you don't over cap gives a functionally identical result to using onslaught and overcapping by 20 because it didn't consume any gauge.
    Overcapping gauge is intrinsically bad because it is a waste. But there's no further penalty to over capping then that. So given a situation where Onslaught is now free and you overcap as a result, you haven't lost anything. In both cases the gauge would have been "wasted" relative to one another. Either "wasted" by over capping, or "wasted" because onslaught isn't free. You're just able to use Onslaught more freely and frequently by making it free, which is a buff no matter how you look at it.
    It's not a big buff, or a big deal. It borders on QoL more then anything. And more gauge management tools would be appreciated. But it's not a nerf to make it free.

    Arrogantly making allusions to "playing at an optimal level" and "the best players" doesn't make you sound any more convincing, nor does acting aloof about it. Present the facts on how it works and let your point stand on it's own merit.
    It seems it got personal for you, I`ll stop here.
    (0)

  5. #5
    Player
    Izsha's Avatar
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    Nov 2013
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    966
    Character
    Izsha Azel
    World
    Exodus
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Inuk9 View Post
    It seems it got personal for you, I`ll stop here.
    If 'getting personal' is shpwing quite plainly why your argument was wrong methodically, point by point, then i gues it got personal? He just properly disected your arguments for it and your point fell apart. Thats not personal. Thats just being found wrong.
    (2)

  6. #6
    Player
    Inuk9's Avatar
    Join Date
    Feb 2014
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    566
    Character
    Cacho'rro Dos'ventos
    World
    Behemoth
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Izsha View Post
    If 'getting personal' is shpwing quite plainly why your argument was wrong methodically, point by point, then i gues it got personal? He just properly disected your arguments for it and your point fell apart. Thats not personal. Thats just being found wrong.
    Ok, lets take the primordial argument from him who "disected" (lmao)

    "So given a situation where Onslaught is now free and you overcap as a result, you haven't lost anything."


    If you truly believe that then you don`t know how to Warrior, so sorry =/
    (0)

  7. #7
    Player
    Arewn's Avatar
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    Jul 2019
    Posts
    8
    Character
    Arewn Aeolus
    World
    Goblin
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Inuk9 View Post
    Ok, lets take the primordial argument from him who "disected" (lmao)

    "So given a situation where Onslaught is now free and you overcap as a result, you haven't lost anything."


    If you truly believe that then you don`t know how to Warrior, so sorry =/

    "If you truly believe that then you don`t know how to Warrior, so sorry =/"

    Again, this does absolutely nothing to address the point I made. You're just hand waving what I said without actually saying why it's wrong while condescendingly saying "I just don't know warrior".

    Let me give a simplified example for you since you seem to have missed my earlier point.
    You are at 100 gauge and onslaught cost 20 gauge:
    Use onslaught, bringing you to 80
    Use maim, bringing you to 90
    Use storm's eye, bringing you to 100
    you end with 100 gauge

    By comparison, you have 100 gauge and onslaught is free:
    Use onslaught, keeping you at 100 because it's free
    Use maim, keeping you at 100 because it's capped
    Use storm's eye, keeping you at 100 because it's capped
    You end with 100 gauge

    The two situations give a functionally identical result. Using onslaught to manage gauge hasn't earned you anything relative to if it was free.

    Hopefully you don't reply with something vacant like "if you think that's a warrior rotation, you don't know how to warrior".
    (3)

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