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  1. #91
    Player
    MeowMeow's Avatar
    Join Date
    Aug 2011
    Location
    Ul'Dah
    Posts
    50
    Character
    Evelyn Wright
    World
    Gilgamesh
    Main Class
    Gladiator Lv 22
    Quote Originally Posted by LlenCoram View Post
    I need to find the appropriate breakitdown soundtrack for when I get MNK and I start servin' mobs left and right.
    Too bad it will likely have a 60 or 80 second cooldown like all the other decent weapon skills =( Serving left and right just became serving occasionally.

    Monk WS Looks cooler, but i imagine the warrior one will still be better since the next 2 endgame features are dungeons which will mean we will likely be aoe'ing mobs. We won't be able to run through them like we do in darkhold... Hell, we wont be able to even do darkhold speed runs (which means half the loot from bat will become unobtainable). No more moving while casting = no more healing while kiting for the tanks. And no more self-healing tanks in moogle or darkhold.
    (1)
    Last edited by MeowMeow; 01-06-2012 at 11:18 AM.

  2. #92
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    994
    Quote Originally Posted by Meleena View Post
    The monk one was boring?
    wth? glasses? :P
    lol wtf low expectations have you?
    the spinning around was pretty cool, but there wasnt anything else flashy about it, just a few split second slashes.... who cares?

    i suspect you dont have many problems with the way most of the zones and current animations look too. so sad.
    then again i dont think there are a whole lot of fashionistas or die hard art fans on these forums either, so anything SE throws out is accepted as awe inspiring.
    (1)
    Last edited by Dreadnought; 01-06-2012 at 11:23 AM.
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?

  3. #93
    Player
    Meleena's Avatar
    Join Date
    Mar 2011
    Location
    Lominsa
    Posts
    671
    Character
    Meleena Steelheart
    World
    Odin
    Main Class
    Pugilist Lv 74
    Name one move that better in this game.
    The characters were barely leaving the ground in 3 attacks (archer, pug and lancer) and this move with the jumps, the spins and the breakdabce at the end is not good enough?

    Go troll someone else, this is not working, I can see the video

    EDIT for your edit:
    Again, remove both of your eyepatches
    (4)
    Last edited by Meleena; 01-06-2012 at 11:27 AM.

  4. #94
    Player
    Frein's Avatar
    Join Date
    Aug 2011
    Posts
    652
    Character
    Frein Mannis
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    I kind of like the way the MNK WS looks but there is no way they're going to be able to eliminate animation lock and not make that look ridiculous while moving. I think this is a major problem for the game going forward. It wasn't an issue in FFXI because in that game there was much less emphasis on positioning (Eruption, Radiant Plume) but FFXIV is different and while I'm glad they've explored new (for SE) design space, it just isn't compatible with animation locks.

    The WAR WS was kind of boring, I think. The axe doesn't make a beefy impact but rather seems to only make a strong gust of wind or something. I really liked the animation for Brutal Swing (pre 1.20) where you pretty much Hulk Smashed the ground to dust. That's the kind of power and oomph I expect from an axe WS.
    (2)

  5. #95
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    994
    Quote Originally Posted by Meleena View Post
    Name one move that better in this game.
    The characters were barely leaving the ground in 3 attacks (archer, pug and lancer) and this move with the jumps, the spins and the breakdabce at the ebd is not good enough?

    Go troll someone else, this is not working, I can see the video
    i wasnt trolling anyone, i stated my opinion and you trolled me so i responded. i can see the video too.

    some of the weapon skills introduced at 1.19 blew both of these weapon skills away but were taken out at 1.20 so i know exactly what im talking about. the old lancer ability where he got all fancy and jumped in the air was pretty amazing, neither of these compare to that.

    and you want comparisons? try playing another MMO. the graphics may not be as high as FFXIV but the animations themselves in other MMOs are just as flashy if not more. plus there are other games that will be coming out this year that also have flashier and fancier battle animations. FFXI also has fancier and flashier animations.

    edit: know your place. you have tacky taste.
    (1)
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?

  6. #96
    Player
    Meleena's Avatar
    Join Date
    Mar 2011
    Location
    Lominsa
    Posts
    671
    Character
    Meleena Steelheart
    World
    Odin
    Main Class
    Pugilist Lv 74
    the old lancer ability where he got all fancy and jumped in the air was pretty amazing, neither of these compare to that.
    No

    and you want comparisons? try playing another MMO. the graphics may not be as high as FFXIV but the animations themselves in other MMOs are just as flashy if not more. plus there are other games that will be coming out this year that also have flashier and fancier battle animations. FFXI also has fancier and flashier animations.
    I get what you mean, you are talking about the flash effects and not the animation movement itself.
    Ok it only has 2 flash effects I agree

    edit: know your place. you have tacky taste.
    Says the man that thinks that a simple jump is better animated than what we have seen in the video
    (6)
    Last edited by Meleena; 01-06-2012 at 11:32 AM.

  7. #97
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    994
    Quote Originally Posted by Frein View Post
    I kind of like the way the MNK WS looks but there is no way they're going to be able to eliminate animation lock and not make that look ridiculous while moving. I think this is a major problem for the game going forward. It wasn't an issue in FFXI because in that game there was much less emphasis on positioning (Eruption, Radiant Plume) but FFXIV is different and while I'm glad they've explored new (for SE) design space, it just isn't compatible with animation locks.

    The WAR WS was kind of boring, I think. The axe doesn't make a beefy impact but rather seems to only make a strong gust of wind or something. I really liked the animation for Brutal Swing (pre 1.20) where you pretty much Hulk Smashed the ground to dust. That's the kind of power and oomph I expect from an axe WS.
    thats my biggest problem with WARs animation. it looks weightless and not very "slam/smash/bang" which is exactly what i think of when i think of the words MRD/WAR and the way the class itself looks in its armour.

    as for MNK, perhaps im biased but i dont think capoira is a very pretty to look at martial art. this WS looks like a cheesy and non flashy fusion of a chinese art and capoire, just not my taste.
    (1)
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?

  8. #98
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Quote Originally Posted by Dreadnought View Post
    edit: know your place. you have tacky taste.

    Hey man I think you forgot to take your hipster shades with you.
    (8)

  9. #99
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    994
    Quote Originally Posted by Meleena View Post
    No


    I get what you mean, you are talking about the flash effects and not the animation movement itself.
    Ok it only has 2 flash effects I agree
    #1 yes because your taste in aesthetics dont compare to mine so my opinion is more fact compared to yours

    #2 WARs animation was boring, enough said.
    (1)
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?

  10. #100
    Player
    Meleena's Avatar
    Join Date
    Mar 2011
    Location
    Lominsa
    Posts
    671
    Character
    Meleena Steelheart
    World
    Odin
    Main Class
    Pugilist Lv 74
    I didnt say anything about war, its a simple spin jamp.

    The monk one is the best move weve seen in game so far and thats the end of it
    (4)

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