there really doesn't feel like there's an actual reason for summon bahamut and dreadwyrm trance to be separate phases anymore
there really doesn't feel like there's an actual reason for summon bahamut and dreadwyrm trance to be separate phases anymore


They have a reason. The devs really, really hate altering and especially removing abilities awarded via quests, doubly so if the quest reward itself is tied directly into the story of the class such as how Bahamut is. Altering this ability would both remove a button and massively change SMN's level 70 rotation, which the devs also don't like doing to classes regardless of how weird the change makes the class (See: black mage L50 v L60+ rotation). The devs need a very good reason to get over their innate reluctance, which they finally did in Shadowbringers by removing at least Aero 3 and Gauss Barrel despite them both being quest rewards.
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