Maintaining or even reducing the number of roles will not improve the average player quality in any noticeable way, if at all.
That said, if we're to believe the devs, adding enough jobs more may eventually ensure that everyone can play any job, since apparently all have to share from a finite amount of space for skills that we've already hit the limits of, meaning that each additional job will have to reduce the skill count (and thereby likely the complexity) of the jobs we already have...



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