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  1. #11
    Player
    RopeDrink's Avatar
    Join Date
    Aug 2016
    Posts
    566
    Character
    Chloe Redstone
    World
    Phoenix
    Main Class
    White Mage Lv 90
    the game in general throws a bit more mechanics at other players. Even the thrash mobs do and people are not used to that.
    You're crazy if you believe what you just said. There has been a steady and noticeable climb in this aspect all the way from ARR to HSW to SB to the present. There's little threat from ARR dungeons or mobs which have the most basic of mechanics - only very few adds actually do anything beyond auto-attacks, and bosses themselves are not much better. Then you hit the 40 range where things spike up. Then you hit full-on HSW where mobs have more moves (some without any telegraph at all) and bosses slowly creep into bullet-hell territory, with (previously) a big damage spike at 57. Then you have SB which ramped this up a bit more, with an even scarier damage spike at 67. Now you have ShB that ramps it up a bit more, at least mechanically, just not damage wise.

    If people 'aren't used to it' after 50-70 levels then I can only assume that they either suck at positioning or boosted themselves with a potion without any past experience. First-time boosters would be the only actual candidates eligible of being in ANY way surprised by ShB mob mechanics.
    (2)
    Last edited by RopeDrink; 07-14-2019 at 08:30 PM.
    "And all the Hyur's say I'm pretty sage – for a White Mage!"