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  1. #21
    Player
    MaraD_'s Avatar
    Join Date
    May 2019
    Posts
    290
    Character
    Hede Devaul
    World
    Mateus
    Main Class
    Fisher Lv 80
    i was disappointed to find out most cast bars cant be interrupted, despite the fact you can stun them.
    if it can be silenced, interrupt works.
    if it can be stuned, SOMETIMES it can be interrupted.
    i know its for important stuff when mobs build resistances, but training tanks to interrupt all stunable cast bars should be the direction they go.
    (0)

  2. #22
    Player
    gumas's Avatar
    Join Date
    Jun 2016
    Posts
    1,314
    Character
    Rawon Special
    World
    Tonberry
    Main Class
    Bard Lv 100
    I'm struggling to think of a boss that has a move that can be interjected
    i though any enemy, when they cast something and it has "blinking" cast bar can be interject/stun/disable?
    (0)

  3. #23
    Player
    Hopecord's Avatar
    Join Date
    Jun 2011
    Location
    Ishgard
    Posts
    73
    Character
    Quina Quen
    World
    Spriggan
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Raldo View Post
    Whoooooooo, who's lookin' forward to the ol' ADS silence rotation!

    brace yourself, now both tanks and ranged physical dps has it it's possible instead of 2 specific jobs back then. but I don't think it will be used on a boss but on adds that show up who could make the fight miserable with aoe debuff or something.
    (0)

  4. #24
    Player
    Corath's Avatar
    Join Date
    Jul 2019
    Posts
    7
    Character
    Astra A'hera
    World
    Brynhildr
    Main Class
    Scholar Lv 80
    Is interject required for the Lvl 80 Role quest. I found out that Repose for Healers was required and thats why it was left in the game
    (0)

  5. #25
    Player
    Nyxheart's Avatar
    Join Date
    Jun 2017
    Posts
    11
    Character
    N'yx Yun
    World
    Siren
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Noitems View Post
    It's because they took away Tempered Will for PLD and made Holmgang simply bind a target now. Both skills used to keep you grounded so most knockback wouldn't happen but to make it fair to all four tanks they decided to remove TW, adjust Holm, and give all tanks Arm's Length so they all can do it the same way.
    I dont remember Holmgang stopping knockbacks for the player. I remember getting knocked back and stuck away from the enemy. Granted, that means I didnt bother using it for that so maybe they changed it in HW or SB and I didn't notice. IR on the other hand did stop knockbacks and I'm pretty sure it still does.
    (0)

  6. #26
    Player
    NyneSwordz's Avatar
    Join Date
    Oct 2017
    Posts
    574
    Character
    Dugu Qiubai
    World
    Midgardsormr
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Nyxheart View Post
    I dont remember Holmgang stopping knockbacks for the player. I remember getting knocked back and stuck away from the enemy. Granted, that means I didnt bother using it for that so maybe they changed it in HW or SB and I didn't notice. IR on the other hand did stop knockbacks and I'm pretty sure it still does.
    It always did.
    (0)

  7. #27
    Player
    NyneSwordz's Avatar
    Join Date
    Oct 2017
    Posts
    574
    Character
    Dugu Qiubai
    World
    Midgardsormr
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Corath View Post
    Is interject required for the Lvl 80 Role quest. I found out that Repose for Healers was required and thats why it was left in the game
    Yeah it is required actually. One of the few uses for interject in this game... There's a tank role boss that casts a spell that you have to interject. In dungeons, It's only useful in situations where there's a caster type of enemy that is summoning another enemy. Instead of trying to kill him, you can interject to stop him from summoning another enemy.
    (0)

  8. #28
    Player
    Inuk9's Avatar
    Join Date
    Feb 2014
    Posts
    566
    Character
    Cacho'rro Dos'ventos
    World
    Behemoth
    Main Class
    Machinist Lv 80
    there are some dungeon bosses that get a lot easier with interject. For example the Siren from Pharos Sirius hard mode.
    (0)

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