
Not not expecting life changing buffs to healers when Normal comes out *cough* AST... But im at least hoping for some minor potency increases and cd shortenings here and there.
Healing only has become more challenging between 71-80 in dungeons when a tank goes for wall to wall pulls and doesn't manage their cooldowns.
And between the three healers the level of difficulty varies. I'd say AST has the most trouble in keeping up.
BUT this has been the case in Stormblood as well. At max level things looked very differently because of gear and having more tools to work with.
Overall I don't think healers have been complaining about difficulty but more about playing a healer not being fun anymore.
Combine that with the early struggles in dungeons when the tank pulls multiple groups like they're used to and you have unhappy players.
I switched. But I'd rather healers be fun to play, like when I started playing this game, healers were in a good place balance wise and gameplay wise and why I was a SCH main. Healer changes never really "evolved" from there, they kinda sidestepped instead and seemingly weren't exactly sure what they wanted to do with healers. Great that you enjoy it, I mean, I don't expect everybody to share the same opinion as I do, but bear in mind that people will always have their feedback and people will tend to have their preferred roles and don't like it when something they were invested in and enjoyed is made to be unenjoyable for them.
But I changed, like I expect quite a few other healers, because seeing a dip in healer activity may bring attention to the dissatisfaction and also because I don't hold out hope the changes will be positive soon and I'd rather enjoy the job I'm playing. But people will keep playing their role for a plethora of reasons, it may be their position in their static, it may be their most comfortable role, it may be they only like healing and nothing else, it may be because it's what they know and they've invested a lot of time perfecting it, it may be because they hold out hope these issues will get resolved at some point, it may be just the fact it's their favourite job and they'll suffer through the bad times.
I think that's a fair point. When I go over to the tank and DPS forums, there's fewer threads complaining about the state of tanking and the state of DPSing. One could look at the forums and see the complaints and draw the conclusion "those who're dissatisfied will speak louder than those who're happy, so it is expected you'll see more unhappy threads than happy ones" and you could dismiss a certain amount, but if one were to look at how proportionally high the number of healer complaints, threads and comments are then it wouldn't take a genius to look at that and say "well, there's a problem here".
From some who has made a statement that may be taken as "let's not let them move the goalposts": I have no problem with change. I just don't want them to change my favourite job to be less fun. Changing everything back would be the easiest solution, but if they can find another solution that works I'm open to that. Although the design decisions made for healers so far this expansion don't inspire a great deal of faith (WHM aside).With a way a certain sector of the dps healer population operates, there's no need for feedback from them regardless.
You hear certain terms like 'moving the goalpost' that shows they have absolutely no intention of working within the new system. They had their minds made up from the beginning and no matter what content there is, the answer is 'nope healers suck change them back'. This is why your feedback is just straight noise. Come at it with genuine good faith and maybe it will bring something to the discussion.
I would expect someone with a Dragon Warrior 3 name to not be in that category of player. It's really a shame.




I think AST may actually get heal potency buffs this coming Tuesday. They normally wait until Savage but AST is so weak at the moment, I wouldn't be surprised if they were buffed earlier.
"Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
"The silence is your answer."
I'm sorry, but in what regard do you think this new "system" can be worked with? Of course we had our minds made up from the beginning. We saw the tooltips. Many Scholars were vocal that we needed an Aetherflow dump well before the xpac dropped. To the literal surprise of no one, Scholars have too much Aetherflow and are either not using their stacks and overflowing or worse, overhealing for the sake of being efficient (which is a paradox).With a way a certain sector of the dps healer population operates, there's no need for feedback from them regardless.
You hear certain terms like 'moving the goalpost' that shows they have absolutely no intention of working within the new system. They had their minds made up from the beginning and no matter what content there is, the answer is 'nope healers suck change them back'. This is why your feedback is just straight noise. Come at it with genuine good faith and maybe it will bring something to the discussion.
I would expect someone with a Dragon Warrior 3 name to not be in that category of player. It's really a shame.
You seem to be under some impression that there is a new system in place for healing. Have you healed in this expansion? Nothing has changed. Damage is a touch higher (gear is why, class unfamiliarity, etc) but as the Extremes have shown, nothing has changed. I am still using Broil (II) for most of the encounter. In fact, I have so much Aetherflow in these battles, that I just don't refresh it. I leveled as a Scholar from 70-80. I've played the class since 2.4 when I joined. What system do you believe is in place? That I have one DoT and 1 nuke now? Is that this legendary system? Because that is the only change my class received. Unless you're saying I'm not working with Seraph? I don't even understand what you're saying. Do you even know what Scholar got in 5.0? We're not radically different in the healing department. Our fairy sucks (always does at the start of the xpac but gets better with gear), Indom was nerfed slightly, Sacred Soil because stupid good and Recitation is really good. What exactly am I not working with?
I'm literally only complaining about my DPS rotation and how bad it feels to play because you waste resources. I could honestly have a watering bird sit on my keyboard and literally do 70% of my job in an Extreme encounter. Honestly if you're going to white knight at least pretend like you know what you're talking about. Do you know why very little to no Scholar is complaining about our healing abilities? I'll clue you in. There's not much to complain about because very little changed.
Here's my feedback. It sucks. I spend most of my time doing damage and always will. If that's the encounter design, then at least make the times I am not healing interesting and fun. Pressing Broil II 11x (assuming a GCD of 2.5) and Biolysis once per 30 seconds, I am spending 91.6% of my DPS rotation pressing a single button. Assuming a ten minute encounter, that's potentially 220 Broil IIs and 20 Biolysis. Now if I spend half the encounter DPSing (pretty fair, possible too fair) I have cast Broil II 110x and Biolysis 15x. What if I learn the encounter and can DPS for longer? Maybe 60% of the encounter? Most of my heals are oGCD so it's very possible. 70%? Regardless, I think it's very fair to say you spend most of your time, as a healer, DPSing in any level of content, from casual to Ultimate. Pressing 1 button 91.6% of the time I don't have to heal is not fun or engaging. Can I pass your little gateway into this discussion now?
Last edited by Rubiss; 07-14-2019 at 03:14 AM. Reason: Added "feedback" for dummies
I believe that the "in need" boost is flawed / inaccurate at the moment, seeing as how I will queue as DPS for the need bonus, like you say, with a 5-10 min wait, or tank in need with again 5 min wait. But queue as healer and get insta pop when it's not showing as in need. (I play healer 95% of the time)But there are times even when leveling a tank, you can get some pretty long queues as well . Heck, even when I see some of these DPS in need roulettes pop up, the queue seems to take a really long time. I just had one where the wait was still something like 20+ minutes and I was 50th in the role list despite DPS being "in need." I think something might be wonky with the "in need" bonus calculations... but I don't know what's going on with it nor will I pretend to.
Last edited by Gestahl-Beoulve; 07-14-2019 at 03:14 PM.
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