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  1. #1
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Everything we have in SB and ShB was because of player feedback.

    We received Demi-Bahamut because players, myself include, were upset we got Bahamut Breath in 3.0 but not Bahamut as a temp pet
    We got Egi Assault because we didn't like pets responsiveness or lack there of. We got an AoE pet and Single Target pet because we wanted a true reason to use one over the other.
    We got Energy Drain > Aetherflow because people didn't like the lockout in DWT that 4.0 brought.

    I don't recall a lot of complaints about DoTs but I don't mind the change in 5.0. It rewards player with DPS boost for maintaining their DoT's. The current job does need tweaks and balances but it's is nowhere as broken as say MCH in 4.0.
    (1)

  2. #2
    Player
    Angry_Evil's Avatar
    Join Date
    Jul 2017
    Posts
    129
    Character
    Angry Evil
    World
    Cerberus
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Dyvid View Post
    Everything we have in SB and ShB was because of player feedback.

    We received Demi-Bahamut because players, myself include, were upset we got Bahamut Breath in 3.0 but not Bahamut as a temp pet
    We got Egi Assault because we didn't like pets responsiveness or lack there of. We got an AoE pet and Single Target pet because we wanted a true reason to use one over the other.
    We got Energy Drain > Aetherflow because people didn't like the lockout in DWT that 4.0 brought.
    That's a lot of assumptions.
    Only thing we actually know we got cause of community was fix from 4.0 to 4.1
    If current summoner is how square answers to feedback it's better for them to not do it ever at all.
    Quote Originally Posted by Dyvid View Post
    I don't recall a lot of complaints about DoTs but I don't mind the change in 5.0. It rewards player with DPS boost for maintaining their DoT's. The current job does need tweaks and balances but it's is nowhere as broken as say MCH in 4.0.
    It does not reward for maintaining DoTs cause DoTs are always up, it punishes for not having DoTs in situations where we have several adds like on current ex trials and in a bunch of other situations. Literally no reason for change like that. Not having dots which are like 14% of SMN damage + bad festers will punish them enough.
    I myself said that I don't think current smn is as bad as 4.0 one but some things are just baffling. And they're just piling up more you think about it
    (4)

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