Page 4 of 6 FirstFirst ... 2 3 4 5 6 LastLast
Results 31 to 40 of 58
  1. #31
    Player CorbinDallas's Avatar
    Join Date
    May 2015
    Posts
    745
    Character
    Korbin Dallas
    World
    Twintania
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Fynlar View Post
    It really isn't a one or the other scenario here, you know. Nice try on the snark though.
    Except it evidently is. They have better things to do than make actual dead on arrival content. They tell us time and time again that if we want something, it takes away from something else.

    You want more pointless levequests that nobody will do? Get hired and write them yourself, and translate them into 4 languages, and QA them, and balance them.
    (4)

  2. #32
    Player
    Vrankyl's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    591
    Character
    Tsenno Se'senovoto
    World
    Mateus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Fynlar View Post
    This argument would hold more merit if we actually saw returns on those redirected "resources", but we didn't.

    Instead we went from things like 3 dungeons a patch in ARR to 2 in HW to 1.5 in SB, stuff like the tons of quests with no journal entries as I mentioned before when every quest used to have one, and in exchange for all this we got ultimates which the majority of the playerbase can't even attempt, and Eureka which is its own whole other can of worms.
    We got PotD, HoH, Ultimate, Eureka, Diadem, The Doman Reconstruction, the Great Hunt, Housing overhauls, glamour overhauls, gpose, housing item previews, GC squadrons, Trusts, the upcoming Ishgard Reconstruction, the upcoming 5.x Eureka style content, the upcoming Diadem overhauls, and many other quality of life changes. All of these happened after the redirection of resources from dungeons and battle class leves. True some of these aren't done yet, some are controversial, and not all of them appeal to the entire playerbase. But just because they don't appeal to you or live up to your expectations doesn't mean we aren't seeing a return on these.

    Hell tbh I don't even miss battle craft leves. They were boring to begin with even if they were worth anything, and to top it all off it meant less leves to use on the DoH/DoL classes where it still to this day is one of the best ways to level them.
    (5)

  3. #33
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,999
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    Except it evidently is. They have better things to do than make actual dead on arrival content.
    Yep, they sure do. *cough*diadem*cough*verminion*cough*

    Wow, I really should get that checked.

    You want more pointless levequests that nobody will do? Get hired and write them yourself, and translate them into 4 languages, and QA them, and balance them.
    No, I want levequests that aren't pointless so people will actually do them. Haven't you been keeping up with what I've been saying?

    Don't act like the process of creating them is terribly resource consuming either. These aren't plot/story heavy events here. They're mostly just very generic "go here and fetch 10 bear asses" quests that happen to be repeatable.

    Hell tbh I don't even miss battle craft leves. They were boring to begin with even if they were worth anything, and to top it all off it meant less leves to use on the DoH/DoL classes where it still to this day is one of the best ways to level them.
    Combat leves being more rewarding would not mean you are being forced into doing them. Why condemn someone who may not be interested in playing a non-combat class to having an essentially useless regenerating resource that they can only spend on an inferior means of XP production?
    (2)
    Last edited by Fynlar; 07-12-2019 at 03:38 AM.

  4. #34
    Player CorbinDallas's Avatar
    Join Date
    May 2015
    Posts
    745
    Character
    Korbin Dallas
    World
    Twintania
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Fynlar View Post
    Yep, they sure do. *cough*diadem*cough*verminion*cough*

    Wow, I really should get that checked.
    Verminion is played way more than battlecraft leves, I assure you. As was Diadem.

    So yeah, get that cough checked.
    (3)

  5. #35
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,999
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    Verminion is played way more than battlecraft leves, I assure you. As was Diadem.
    That's some wishful thinking if I've ever seen it.

    Let's save everyone some time and not pretend those two things were any more alive on arrival than they actually were.
    (2)
    Last edited by Fynlar; 07-12-2019 at 03:43 AM.

  6. #36
    Player CorbinDallas's Avatar
    Join Date
    May 2015
    Posts
    745
    Character
    Korbin Dallas
    World
    Twintania
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Fynlar View Post
    That's some wishful thinking if I've ever seen it.
    You also conveniently glossed over the fact that they were new types of content, experimental, and that they even did them at all is admirable considering the time that went into them, reception be damned.

    I'll take something new, even if it isn't the best thought out, than another 12 repeatable side quests. Also no, this isn't about you wanting them to be worthwhile, this is about you being disrespectful and calling one of the most hard working, player focused, and passionate development teams I've ever come across in my many years of gaming and MMOs, lazy. Deciding not to do something in favour of putting resources elsewhere, does not, and will never, make the team lazy.
    (5)

  7. #37
    Player
    MsQi's Avatar
    Join Date
    Mar 2018
    Location
    Gridania
    Posts
    2,239
    Character
    X'lota Qi
    World
    Lamia
    Main Class
    Bard Lv 100
    Every-time I go to an area with battle leves there seems to be somebody or several somebodys, doing them. Of course that's just my experience and my world.

    You know what wasn't worth doing? Large Scale Battle Leves. About twice the reward, maybe about twice the difficulty (well about double the nodes or monsters) but cost 10 allowances!
    (0)

  8. #38
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,999
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    You also conveniently glossed over the fact that they were new types of content, experimental, and that they even did them at all is admirable considering the time that went into them, reception be damned.
    1) I really don't care if they were new/experimental or whatever. I "glossed over" it because it is wholly unimportant and irrelevant. The fact is, they were definitely DoA.
    2) They continued to pour precious "resources" into diadem, twice if I'm remembering right, to try to make it relevant again. That still clearly failed. Know anyone who has actually cleared one of those emergency missions in diadem, and not just through searching up the achievement on lodestone? Willing to bet most people here don't.

    So no, the argument that they have "better things to do" is baloney. Maybe "other things they'd rather do", sure.

    Also no, this isn't about you wanting them to be worthwhile, this is about you being disrespectful and calling one of the most hard working, player focused, and passionate development teams I've ever come across in my many years of gaming and MMOs, lazy. Deciding not to do something in favour of putting resources elsewhere, does not, and will never, make the team lazy.
    Ahh, so the reaction here is really just more white knighting of a supposedly infallible, flawless dev team and not an actual legitimate defense, then.

    Good; I now know just how seriously to take your posts.
    (1)
    Last edited by Fynlar; 07-12-2019 at 04:02 AM.

  9. #39
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 100
    Quote Originally Posted by Fynlar View Post
    1) I really don't care if they were new/experimental or whatever. I "glossed over" it because it is wholly unimportant and irrelevant. The fact is, they were definitely DoA.
    2) They continued to pour precious "resources" into diadem, twice if I'm remembering right, to try to make it relevant again. That still clearly failed. Know anyone who has actually cleared one of those emergency missions in diadem, and not just through searching up the achievement on lodestone? Willing to bet most people here don't.
    LoV was DOA. Diadem 1.0 actually saw traffic because 1. The gear in there ended up being decent for Gordias, and 2. It was the only place to get items to craft the HQ crafted items for the Anima relics. Diadem 2.0 saw visitors because of the EM and people wanted to get the Pegasus mount. The weren’t well received, but they still saw traffic.
    (4)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  10. #40
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    So Fynlar, say they do change their minds and add battleleves. No one does them and they are DoA. Do you come back making a post complaining about the content you asked for being DoA, and that the devs wasted time and resources? Do you tell people they are great and they should enjoy them because you do?
    (4)

Page 4 of 6 FirstFirst ... 2 3 4 5 6 LastLast