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  1. #1
    Player
    Feidam's Avatar
    Join Date
    Aug 2013
    Posts
    593
    Character
    Aenn Do'chas
    World
    Coeurl
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Docteur_Fluttershy View Post

    (I find the healing requirements on the extreme to be very, very, very low, mostly considering that we were supposed to be healing MORE than before...)
    Unfortunately, the wait and see statement fits here. I know people hate it, but it applies. They have already informed us that the difficulty would be at this level prior to the expansion dropping. They wanted to give everyone until 5.1 to get used to the class/battle system changes.
    (2)

  2. #2
    Player
    Rubiss's Avatar
    Join Date
    May 2015
    Posts
    336
    Character
    Rubiss Tantegel
    World
    Cactuar
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Feidam View Post
    Unfortunately, the wait and see statement fits here. I know people hate it, but it applies. They have already informed us that the difficulty would be at this level prior to the expansion dropping. They wanted to give everyone until 5.1 to get used to the class/battle system changes.
    Let's just keep moving the goalposts. I'm excited to see when people start telling me that it will only be difficult in Ultimate.
    (14)

  3. #3
    Player
    Feidam's Avatar
    Join Date
    Aug 2013
    Posts
    593
    Character
    Aenn Do'chas
    World
    Coeurl
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Rubiss View Post
    Let's just keep moving the goalposts. I'm excited to see when people start telling me that it will only be difficult in Ultimate.
    I’m not moving the goal post at all. Only going on what info was given to us. If they fail to boost the heal requirements come 5.1 then their change to the heal kits truly make no sense to me. They only make sense when you expect having to heal more.
    (2)
    Last edited by Feidam; 07-12-2019 at 05:04 AM.

  4. #4
    Player
    althenawhm's Avatar
    Join Date
    Feb 2019
    Posts
    193
    Character
    Althena Rolair
    World
    Ultros
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Feidam View Post
    They only make sense when you expect having to heal more.
    I think the changes also make sense from the perspective of the devs just not understanding healers and the healer community at all.
    (15)

  5. #5
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Feidam View Post
    Unfortunately, the wait and see statement fits here. I know people hate it, but it applies. They have already informed us that the difficulty would be at this level prior to the expansion dropping. They wanted to give everyone until 5.1 to get used to the class/battle system changes.
    They explicitly mentioned the level of the first tier of eden as being on par with Creator. So basically the same as it was in SB. No need to wait and see. Nothing is going to be any different.

    I find it hilarious that YoshiP once made a very vague statement along the lines of "oh you noticed something different about damage but I want to reassure everyone it won't be a big change they shouldn't worry" and so many people jumped on that as meaning there would be more healing. Same people never even stopped for a second and asked themselves how much more healing would be required to make sense of the changes because if they did they would see it's impossible that they would push things that far
    (8)

  6. #6
    Player
    Feidam's Avatar
    Join Date
    Aug 2013
    Posts
    593
    Character
    Aenn Do'chas
    World
    Coeurl
    Main Class
    Summoner Lv 90
    Quote Originally Posted by EaMett View Post
    They explicitly mentioned the level of the first tier of eden as being on par with Creator. So basically the same as it was in SB. No need to wait and see. Nothing is going to be any different.

    I find it hilarious that YoshiP once made a very vague statement along the lines of "oh you noticed something different about damage but I want to reassure everyone it won't be a big change they shouldn't worry" and so many people jumped on that as meaning there would be more healing. Same people never even stopped for a second and asked themselves how much more healing would be required to make sense of the changes because if they did they would see it's impossible that they would push things that far
    I find it funny that people can’t extrapolate. I mean do they have to spell out every little detail? Give it until 5.1 and see if the difficulty increases and the required healing increases. They stated they wanted healers to have to heal more than they had been doing. He did state he didn’t want healer to think that it meant they would not be able dps and that healing would become “to stressful”. He then offered that the first tier of eden would be similar in difficulty as Creator to “give people a chance to get use to the changes.” Logic would dictate that if they are waiting on boosting the requirements of one they are waiting to boost everything else. Also, all of the changes to the healers kits make very little sense unless they planned to boost the healing requirements. If they fail to change anything in heal requirements at that time complain. If they only tweak the raids up slightly then complain. But complaining about difficulty is a bit premature at the moment as we already know prior to 5.1 absolutely nothing was changing in those regards.

    P.S. I do have expectations that healing reqs will increase. I am, however, under no illusions that the healing reqs will ramp up so much that medium skilled players or above will only have to heal. I just expect that they will change the heal time to dps time ratio that the average healer is capable of maintaining.
    (1)
    Last edited by Feidam; 07-12-2019 at 05:04 AM.

  7. #7
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Feidam View Post
    I find it funny that people can’t extrapolate. I mean do they have to spell out every little detail? Give it until 5.1 and see if the difficulty increases and the required healing increases.
    Wait until release!

    Wait until you're 80!

    Wait until 5.1!

    Wait until the first raid tier!

    Few jobs have been waiting for years and still have issues.

    Quote Originally Posted by Exiled_Tonberry View Post
    It's been pretty obvious since HW that the devs don't understand healers. If them literally not giving us a healer for 2 expansions because the healer scene was so bad doesn't tell you that, nothing will.
    And many of the decisions regarding healers they have made are ridiculously questionable.

    Quote Originally Posted by LadyKairi View Post
    We have to give and take. We can’t have our cake and eat it too. Whm needs an advantage over the other healers other than just mp management. And I would rather them have the personal dps advantage rather than just tacking a raid buff or so into them just because the others have buffs. I really don’t want more homogenization.
    You call great healing, best damage, no MP management and great dungeon utility in Holy not having your cake and eating it too?
    (15)
    Last edited by Deceptus; 07-12-2019 at 06:58 AM.

  8. #8
    Player
    LadyKairi's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    553
    Character
    Kaja White
    World
    Lamia
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Deceptus View Post
    You call great healing, best damage, no MP management and great dungeon utility in Holy not having your cake and eating it too?
    All healers have been great at healing, so that is hardly something that’s attractive. Holy is only great in casual content, and not something that is attractive. The problem people have had with whm is it does not bring anything to the table that’s better than the other healers that really matters in high end content. What’s the point in great heals when the others are just as capable as whm? And what’s the point in having great heals when the content doesn’t require it? Sch and Ast have been the power couple because of their raid utility. Whm was being locked out of parties because they lacked anything that made it compete with the other two.

    Casual content isn’t the worry here. It’s how a job performs and competes in high end content. Whms want to be competitive with the other healers. Good heals and holy do not cut it, because like it or not, everything revolves around damage. If you can’t increase the damage your team does, then you need to make up for it in personal dps (see blm and sam as examples). Our heals aren’t what makes a certain job desirable when the others are just as capable at healing. Our worth is in our damage/raid contribution, so I would not say whms are eating their cake.

    Whms don’t want to get put on a shelf once progression is done. Again. And it’s gonna keep happening if they don’t have any meaningful advantages over the other two.
    (6)

  9. #9
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Deceptus View Post
    You call great healing, best damage, no MP management and great dungeon utility in Holy not having your cake and eating it too?
    The irony of this comment is that these benefits were already available to WHM in SB - the WHM kit has changed very little from SB to ShB. However, if any WHM listed these benefits when using a WHM in Stormsblood, they'd be laughed off the official forums.

    great healing
    "Completely unnecessary to heal Savage content"

    best damage
    "Best personal damage on a training dummy, content prevented WHM from achieving that best damage threshold compared to AST or SCH's kit"

    no MP management
    "Completely unnecessary in Savage content"

    great dungeon utility in Holy
    "You should never be balancing a healer around dungeon content, you should be balancing it around Savage and Ultimate where Holy is ultimately useless"
    (12)
    Last edited by Ghishlain; 07-13-2019 at 12:15 AM.

  10. #10
    Player
    Dynia's Avatar
    Join Date
    Jun 2017
    Posts
    138
    Character
    Yuin Yasha
    World
    Omega
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Ghishlain View Post
    The irony of this comment is that these were already the case for WHM in SB, but if any WHM said these were the benefits of bringing WHM in Stormsblood, they'd be laughed off the official forums.



    "Completely unnecessary to heal Savage content"



    "Best personal damage on a training dummy, content prevented WHM from achieving that best damage threshold compared to AST or SCH's kit"



    "Completely unnecessary in Savage content"



    "You should never be balancing a healer around dungeon content, you should be balancing it around Savage and Ultimate where Holy is ultimately useless"


    100% agree here with this post
    I love when SCH cry about his op class is nerfed, played SCH in SB and this class was TOO MUCH, just too op
    (3)

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