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  1. #1
    Player
    dinnertime's Avatar
    Join Date
    Mar 2015
    Posts
    1,300
    Character
    Aurelius Lyon
    World
    Balmung
    Main Class
    Summoner Lv 90
    Yeah, they should've just went with simple QoL changes than give an overhaul. They could've improved upon the "annoying" parts instead of trying to fix with prevention, which unsurprisingly made things worse.

    Like for Demi-Bahamut for example, we can't use ogcds to trigger Wyrmwaves now because they probably thought it was annoying to wait for Aetherflow before summoning him, and it was. What they could've done was make Demi-Bahamut give us the ability to use Aetherflow abilities without the need of Aetherflow stacks. Really anything that would promote using ogcds in Bahamut phase which made it fun, while making the process less annoying.

    I'm not a pro SMN so I'm not too sure if it's a good idea but just throwing it out there.
    (2)

  2. #2
    Player
    Angry_Evil's Avatar
    Join Date
    Jul 2017
    Posts
    129
    Character
    Angry Evil
    World
    Cerberus
    Main Class
    Summoner Lv 80
    Quote Originally Posted by dinnertime View Post
    Yeah, they should've just went with simple QoL changes than give an overhaul. They could've improved upon the "annoying" parts instead of trying to fix with prevention, which unsurprisingly made things worse.

    Like for Demi-Bahamut for example, we can't use ogcds to trigger Wyrmwaves now because they probably thought it was annoying to wait for Aetherflow before summoning him, and it was. What they could've done was make Demi-Bahamut give us the ability to use Aetherflow abilities without the need of Aetherflow stacks. Really anything that would promote using ogcds in Bahamut phase which made it fun, while making the process less annoying.

    I'm not a pro SMN so I'm not too sure if it's a good idea but just throwing it out there.
    Really, turn R3 into some phoenix like nuke and fester into special weave attack (noodle code probably won't allow that) tho probably no need for double weaves or even making weave attack to trigger WW. I personally fine with double weaving cause my ping allows me to do it, but I understand why a lot of people prefer not to
    (1)

  3. #3
    Player
    dinnertime's Avatar
    Join Date
    Mar 2015
    Posts
    1,300
    Character
    Aurelius Lyon
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Angry_Evil View Post
    Really, turn R3 into some phoenix like nuke and fester into special weave attack (noodle code probably won't allow that) tho probably no need for double weaves or even making weave attack to trigger WW. I personally fine with double weaving cause my ping allows me to do it, but I understand why a lot of people prefer not to
    Definitely. Instant Ruin III's or whatever upgraded version people are suggesting, or basically DWT and Bahamut combined/copying FBT for Bahamut. If people have a problem with double weaves, maybe keep it so Fester is the only ogcd that can trigger Wyrmwave.
    Personally I prefer ogcds allowing Wyrmwave to trigger because it keeps both the SMN and Bahamut active in a good way, but with changes like these I wouldn't mind it if it doesn't.
    (1)

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