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  1. #11
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,412
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    I really like Trust system because for once it allows us to know the mechanics of every fight without the pressure of an actual group. Heck, you just need to look what the others are doing to figure out where to stand, or what to do. It's also a good practice for people that never tanked before.

    Though yes, it needs adjustments:
    1) Make DPS aoe trash packs. Maybe if you start AoEing, they can change their attack patterns to AoE's as well, or maybe have Y'shtola being someone more inclined to AoE, since they like to give uniqueness to them.

    2) I would just scale their levels with your character, but since they were so keen to have "Trust Leveling" as an actual mechanic, they got to make them level fast. It's absurdly slow as of the moment.
    (12)

  2. #12
    Player
    icrot's Avatar
    Join Date
    Jun 2019
    Posts
    92
    Character
    Rovam Lumdaris
    World
    Cerberus
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Halivel View Post
    As for Trust... didn't check it as healer yet, so can't say. What I can say though is that Alphinaud and Urainger heal me better than 90% of non-AI healers.
    On the other hand, DPSs are quite accurate. They don't focus the tank's target.
    (4)

  3. #13
    Player
    ElazulHP's Avatar
    Join Date
    Dec 2014
    Posts
    1,180
    Character
    Inigo Meowtoya
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 80
    Playing as a tank and for the most part trusts are fine. Can't really pull wall to wall with them, but I've had worse parties with actual people in them so they get my thumbs up.
    (3)

  4. #14
    Player
    Tsumdere's Avatar
    Join Date
    Jan 2017
    Location
    Ishgard
    Posts
    1,103
    Character
    Fia Mortivault
    World
    Balmung
    Main Class
    Samurai Lv 90
    I enjoy trusts.

    I did run one as a healer and it was really bad and slow, but also because I took Y'shtola who is the worst trust DPS in my experience.

    I can do trust dungeons in about 25 minutes on SMN along with Mini-filia (she has trick attack) and Alphinaud who I think gives a damage up buff quite frequently. At least I think it's him because I never see that buff when I take Urianger.
    (2)

  5. #15
    Player
    Laphael's Avatar
    Join Date
    Nov 2018
    Posts
    330
    Character
    Laphael Lanelar
    World
    Cerberus
    Main Class
    Red Mage Lv 100
    I tryed them with healer, tank and dps and decided to use only dps and tanks for trust-leveling.
    Since you also have only 1 Tank and 3 dps but 2 healers it´s also the most effective way to get them all to 80.
    (3)

  6. #16
    Player
    Haxaan's Avatar
    Join Date
    Nov 2012
    Location
    Gridania - Uldah
    Posts
    393
    Character
    Haxaan Shivar
    World
    Hyperion
    Main Class
    Astrologian Lv 90
    It's not to bad if you pull larger groups as the healer, Thancred will come to you and grab them, then you can all go ham with aoe. Thancred does baby pulls and the npcs single target dps seems pretty tame for the most part. I will say Boss fights do seem to take forever, but the wall to wall pulls are at least relatively normal.
    (0)

  7. #17
    Player
    Reimmi's Avatar
    Join Date
    Mar 2018
    Posts
    1,323
    Character
    Nia Niyah
    World
    Hyperion
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Nedkel View Post
    Very good.
    Kill that mode with fire! It should be for first time runners, not to spam them.

    I don't understand what you have against it
    (13)

  8. #18
    Player
    Halivel's Avatar
    Join Date
    Sep 2015
    Location
    Golmore
    Posts
    1,576
    Character
    Elja Djt-dvre
    World
    Sagittarius
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by icrot View Post
    On the other hand, DPSs are quite accurate. They don't focus the tank's target.
    And also don't use AoEs. /sigh/
    (0)

  9. #19
    Player
    reivaxe's Avatar
    Join Date
    Aug 2014
    Posts
    1,193
    Character
    Jellicle Jayde
    World
    Maduin
    Main Class
    Gladiator Lv 90
    As a tank I'd say ....40% of my people runs left me thinking "I should have just done a trust run".

    Be it Healers letting me die in big pull resulting in me having to do small pulls there after to healers/ dps eating boss mechanics and having us all die after the healer dies.

    I've found that the max I can push trust is 2 mob groups at once. But yeah, them having reliable DPS and knowing how to handle everything the boss tosses at them makes them better than a sizable amount of players so far as I've seen.
    (10)

  10. #20
    Player
    Martyr's Avatar
    Join Date
    Mar 2011
    Posts
    100
    Character
    Kenjiro Wolfsbane
    World
    Balmung
    Main Class
    Scholar Lv 78
    Quote Originally Posted by kidalutz View Post
    in the live letter they literally said Trusts would be slower than regulars.
    Which is fine. If trusts were as fast as normal groups, nobody would queue for the duty finder.

    I wasn't expecting it to be so dull, though, especially as a healer who rarely needs to heal due to the trust tank being able to self heal whenever he wants. I just put on a dot on every enemy, then spam either my one single Target or one AoE until the thing's die. I ended up eventually just starting a battle, then backing off and working on my macros, 'cause the party literally can't die unless you pull more mobs and there's no reason to pull more mobs 'cause they all single target anyway.

    I only heal during bosses and that's only because some of the trust's AI are literally built to fail at dodging certain AoEs so that there's something to do.
    (4)

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