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  1. #1
    Player
    Videra's Avatar
    Join Date
    Nov 2018
    Posts
    738
    Character
    Videra Svenay
    World
    Balmung
    Main Class
    Warrior Lv 83
    Quote Originally Posted by Eli85 View Post
    Entitled tank and healer mentality, right here. It's a decision for the group, not the tank and / or healer. Tanks and healers are not special snowflakes, and they do not get more privileges than DPS players.
    I don't see how it's entitled at all. You'll be spamming AOE on a small pack of three or four, and things will only go faster on a larger pull. DPS literally have no reason to be considered in this decision.
    (5)
    Last edited by Videra; 07-09-2019 at 02:29 AM.

  2. #2
    Player
    ElroyDrundan's Avatar
    Join Date
    Feb 2016
    Posts
    39
    Character
    Tyval Tinytush
    World
    Excalibur
    Main Class
    Carpenter Lv 80
    I had a dps chime in to the tank to pull bigger. This was from a BLM, i responded I think that is something that needs healer approval but with a smile as I was just having fun.

    The questions for big pulls firstly resides with the healer/tank combo.

    Is the tank reasonably geared and decent at cooldown usage?
    Is the healer decent and are their cooldowns available?
    Are the dps any good?

    If the tank and or healer can't handle large pulls the dps doesn't matter, if the dps are crap the pull can still go badly it will just be after the cooldowns are all used, mana is gone etc..

    I have been running my healer with a friend (tank) We usually decided to pull gently (2 groups) and see how dps is doing, if they are good then we increase things.

    I'm new to SCH (previous WHM) but I did use to struggle with the first pull of a dungeon sometimes if it was a huge pull with the stupid no Atherflow out of combat..

    The only thing I truly hate is the tank that is always running after the fight so I'm always behind, where they are at 1/3 health by the time I get to them and then it can be dicey trying to get them stable. (also typically means much less dps from me).
    (1)