In all honesty, you're both trying to enforce your opinions as the right one.
And that's not how you use projecting.

In all honesty, you're both trying to enforce your opinions as the right one.
And that's not how you use projecting.

I have bad anxiety. So it's kinda hard for me to take the time to ask out of fear that I have the type of party that has that "GOGOGO!" mentality, and will run ahead of me to pull stuff themselves or will get mad at me for taking a second to type something.
Instead, I just pull about two packs at a time, maybe add that one stray mob on, and see how that goes (Sometimes one pack is a good test pack to see how fast stuff dies). If we wipe or everyone has too hard a time keeping up, I take it slower. That usually works out pretty well for me.
IMO dps opinion doesn't factor into how large the pulls should be.
If the healer can't do a big pull, everyone dies.
If the tank can't do a big pull, everyone dies.
If the DPS can't do a big pull...the things just die slowly, and i guarantee that would be the same case without large pulls.

If DPS has a problem with large pulls and speaks out, I tell him to Git Gut and deal.
Silences most of them. Ones that dont, gets the Vote Kick. Usually near the end of the run. Lulz.


I'm amazed by the amout of entitlement and rudeness spilling out there for winning mere minutes in an online videogame.
i actually like it if the tank pull 2 mobs at once (3 maybe too much), especially if tank didnt pop defensive cooldown. no need to pop dot or help dps at all, because tank hp going down so fast i need to keep spamming heal button to tank.
valid reason too if someone still dare to ask why i didnt help dps at all, all i need to say to that person is to watch how fast tank hp going down and ask if you want tank lived or i put puny dps.
This has all gotten really hostile really quickly.
I generally ask what kind of pulls people want in dungeons. literally 99.99% of time, the healer or DPS are either completely silent for 2 minutes and get impatient, or say something along the lines of "I dont care." or "It doesn't matter."
.....the other 0.01%? "Pull everything please."
And yet it's rude to just assume. Alright.



I usually tell the tank if they seem apprehensive, "pull as much as you want, and we'll see how it goes" It works well because you set the tone that you don't mind wipes too much and it actually encourages the tank to pull more. I haven't had a wipe to tanks pulling wall to wall this expansion yet, so it seems to be working well. When I get a feel for each tanks squishiness I switch to dpsing more, and using ogcd healing skills more.


If you have to have a discussion, that is a surefire way to spot a problematic group, to say the least. That said, completely disagree with the OP that it's a tank and healer decision. You're half the group; not the majority. You aren't a dictator.
That said, unless either the tank or healer is really, really bad, the correct answer is ALWAYS large pulls.
Ran armourt last night tank did big pulls. I spammed Benefic two with Cd's and at times the damage was so high the tanks HP barely moved. More then once I had to hit essentially dignity cause benefic two+cd's was not getting his hp up. No member of a dungeon group should be struggling to do their job. Tank,healer or dps does not matter if you want to do big pulls fine use party finder. Using Duty finder means your going to get stuck with RANDOM people who may or may not be capable or wanting of big pulls.
Its everyones responsibility to speak up in a dungeon about what pulls the group should do to get everyone on the same page to spare people frustration and failure.
Last edited by NanaWiloh; 07-08-2019 at 07:03 AM.
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" It works well because you set the tone that you don't mind wipes too much and it actually encourages the tank to pull more. I haven't had a wipe to tanks pulling wall to wall this expansion yet, so it seems to be working well. When I get a feel for each tanks squishiness I switch to dpsing more, and using ogcd healing skills more.


